Sarkoth Gold Farm [Original Script Credit to Mackus] - Modified by Jakesmurf menu

User Tag List

Page 5 of 8 FirstFirst 12345678 LastLast
Results 61 to 75 of 109
  1. #61
    cha0sbg's Avatar Active Member
    Reputation
    28
    Join Date
    May 2012
    Posts
    109
    Thanks G/R
    0/1
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    for me 2.1 is only clicking escape

    Sarkoth Gold Farm [Original Script Credit to Mackus] - Modified by Jakesmurf
  2. #62
    yutik2's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    2.1g runs fine, but in the end it goes: Esc - Click portal - Esc - Click portal...

  3. #63
    Seductive's Avatar Member
    Reputation
    14
    Join Date
    Jun 2007
    Posts
    94
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by yutik2 View Post
    2.1g runs fine, but in the end it goes: Esc - Click portal - Esc - Click portal...
    Remove this code

    Code:
    $Pixel3 = PixelSearch(665,400,690,425,0xC5803E,8)
    Row 288

  4. #64
    qITIp's Avatar Member
    Reputation
    10
    Join Date
    Jan 2009
    Posts
    175
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    $default_resolutionX = 1920
    $default_resolutionY = 1080
    $x_ratio = .875
    $y_ratio = .972

    1680/1920 =.875
    1050/1080=.972

    I changed all those in the script but it didnt change the click locations. Did i miss something for 1680/1050 16:10 ratio?

  5. #65
    snowscar's Avatar Member
    Reputation
    11
    Join Date
    Sep 2008
    Posts
    74
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    the new script actually seems slower on my system. it waits around too long

    i get the leave game loop for i removed line 288 (pixelsearch)
    but the game clicks resume and waits some 10 seconds the first time.
    from the second run it clicks resume and starts the running script in 1 second, giving no time to load

  6. #66
    Seductive's Avatar Member
    Reputation
    14
    Join Date
    Jun 2007
    Posts
    94
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by snowscar View Post
    the new script actually seems slower on my system. it waits around too long

    i get the leave game loop for i removed line 288 (pixelsearch)
    but the game clicks resume and waits some 10 seconds the first time.
    from the second run it clicks resume and starts the running script in 1 second, giving no time to load
    Change the sleep tag right after it to 1850, and make sure you have 25% movement speed

  7. #67
    yamahacore's Avatar Member
    Reputation
    6
    Join Date
    Mar 2009
    Posts
    30
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    edit: nvm i got it working myself
    Last edited by yamahacore; 06-26-2012 at 05:16 PM. Reason: fixed

  8. #68
    furiousg3orge's Avatar Member
    Reputation
    1
    Join Date
    Feb 2012
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Replace that and you should be good to go on widescreen. It's working for me because I can't get fullscreen windowed to work.






    Func RestartRun()
    While $go
    if($Leave) Then
    $i = 0
    Sleep(800) ;had to add this since the icon doesn't show up RIGHT away in game
    Call("CheckDead")
    Call("CheckRepair")
    If $Window Then
    MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    $Window = False
    ExitLoop
    ElseIf $Dead or $Logout Then
    ExitLoop
    EndIf
    MouseClick("middle", Round(500*$x_ratio), Round(250*$y_ratio)) ;starts the run [waypoint 1]
    Sleep(900)
    Send("2")
    Sleep(250)
    MouseClick("middle", 1, Round(370*$y_ratio)) ;waits ~1 second then [waypoint 2]
    Sleep(1500)
    MouseClick("middle", Round(400*$x_ratio), Round(600*$y_ratio)) ;middle of courtyard [waypoint 3]
    Sleep(40)
    Send("2")
    Sleep(20)
    Send("3")
    Sleep(600)
    Send("1")
    Sleep(300)
    MouseMove(Round(240*$x_ratio),Round(70*$y_ratio),1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted
    Sleep(850)
    Call("CheckDead")
    If $Window Then
    MouseClick("left", Round(250*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    $Window = False
    ExitLoop
    ElseIf $Dead or $Logout Then
    ExitLoop
    EndIf
    $Pixel2 = PixelSearch(0,0, Round(600*$x_ratio), Round(600*$y_ratio),0x334FB7,4) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
    If Not @error Then
    MouseClick("left",Round(240*$x_ratio),Round(70*$y_ratio)) ;Entrance to cellar
    Sleep(300)
    Send("2")
    Sleep($walktime)
    MouseClick("middle",Round(110*$x_ratio),Round(1000*$y_ratio)) ;moves to doorway leading to rare inside cellar
    Sleep(2500)
    MouseMove(Round(440*$x_ratio),Round(80*$y_ratio),1) ;hovers over the rare Sarkoth
    Sleep(10)
    Send("{SHIFTDOWN}")
    MouseDown("right") ;attack middle
    Sleep(1200)
    Send("4")
    Sleep(3000)
    MouseUp("right")
    MouseClick("left",Round(440*$x_ratio),Round(80*$y_ratio),2)
    MouseMove(Round(240*$x_ratio),Round(75*$y_ratio),1) ;attack left
    Sleep(40)
    MouseDown("right")
    Sleep(2800)
    MouseUp("right")
    MouseMove(Round(590*$x_ratio),Round(50*$y_ratio),1) ;attack right
    MouseDown("right")
    Sleep(1800)
    MouseUp("right")
    MouseDown("left")
    MouseMove(Round(Random(240,260)*$x_ratio),Round(75*$y_ratio),1) ;attack left
    Sleep(1200)
    MouseMove(Round(Random(560,600)*$x_ratio),Round(50*$y_ratio),1) ;attack right
    Sleep(1200)
    MouseUP("left")
    Sleep(10)
    MouseClick("right",Round(620*$x_ratio),Round(20*$y_ratio),2) ;break the table & chair
    Sleep(10)
    Send("{SHIFTUP}")
    Sleep(400)
    MouseClick("middle",Round(530*$x_ratio),Round(170*$y_ratio)) ;location of sarkoth after death
    Sleep(2100)
    MouseClick("middle",Round(580*$x_ratio),Round(460*$y_ratio)) ;move to left top corner for gold
    Sleep(1100)
    MouseClick("middle",Round(1330*$x_ratio),Round(330*$y_ratio)) ;move to right top corner for gold
    Sleep(1100)
    Send("4")
    MouseClick("middle",Round(1010*$x_ratio),Round(940*$y_ratio)) ;move to middle before looting
    Call("CheckLoot")
    Send("t")
    Sleep($tptime)
    Call("CheckDead")
    If Not $Logout And Not $Dead And Not $Window Then
    Sleep(300)
    Send("{ESCAPE}") ;menu
    Sleep(200)
    MouseClick("left", Round(956*$x_ratio),Round(579*$y_ratio)) ;button to leave game
    Sleep($loadtime)
    Call("CheckDead")
    If Not $Logout Then
    MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    EndIf
    Else
    MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    $Window = False ; reset the flag so it doesn't think a window is always up
    EndIf
    Else
    Sleep(10)
    MouseClick("middle",Round(1100*$x_ratio),Round(600*$y_ratio)) ;moves between caltrops for safety before teleporting back to town
    Sleep(200)
    Send("1")
    Sleep(620)
    Send("2")
    Sleep(40)
    Send("t")
    Sleep($tptime)
    Call("CheckDead")
    If Not $Logout And Not $Dead And Not $Window Then
    Sleep(300)
    Send("{ESCAPE}") ;menu
    Sleep(200)
    MouseClick("left", Round(956*$x_ratio),Round(579*$y_ratio)) ;button to leave game
    Sleep($loadtime)
    Call("CheckDead")
    If Not $Logout Then
    MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    EndIf
    Else
    MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
    Sleep($loadtime)
    $Window = False ; reset the flag so it doesn't think a window is always up
    EndIf
    EndIf
    EndIf
    WEnd
    Call("RestartRun")
    EndFunc

  9. #69
    jakesmurf's Avatar Master Sergeant
    Reputation
    21
    Join Date
    Jun 2012
    Posts
    92
    Thanks G/R
    2/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by qITIp View Post
    $default_resolutionX = 1920
    $default_resolutionY = 1080
    $x_ratio = .875
    $y_ratio = .972

    1680/1920 =.875
    1050/1080=.972

    I changed all those in the script but it didnt change the click locations. Did i miss something for 1680/1050 16:10 ratio?
    The ratio's, as they are set in the default code, will automatically pull your desktop width and height and set these numbers. You don't have to do it by hand. That being said, much of the code I put in here I didn't bother making it ratio compatible. Basically all the code except for the walking part is 1920x1080 hard coded.

    Originally Posted by snowscar View Post
    the new script actually seems slower on my system. it waits around too long

    i get the leave game loop for i removed line 288 (pixelsearch)
    but the game clicks resume and waits some 10 seconds the first time.
    from the second run it clicks resume and starts the running script in 1 second, giving no time to load
    Your pixelsearch isn't working right. If it was, your sleep timers would automatically adjust themselves to your systems load time. The "long" timer you're getting is the "backup" kicking in just in case it fails to detect during the pixelsearching functions.

    Originally Posted by furiousg3orge View Post
    Snip
    Originally Posted by yamahacore View Post
    Snip
    I would appreciate it if the code being posted in this thread were compatible with or related to my script. What he posted is in no way related to my script, nor a modification of it for compatibility. Putting this stuff in here is going to cause confusion for people trying to use my script.


    ----------------------------------------------------------------------------

    2.2 is up. Insanely stable and fast on my system.
    Last edited by jakesmurf; 06-10-2012 at 12:54 AM.

  10. #70
    squallkns's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    why all the pixelsearch not work for me ? he wont check potion,so he direct click when im still loading,so it make the script click everyway...

  11. #71
    geeup32's Avatar Banned
    Reputation
    3
    Join Date
    Jun 2012
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    running 2.2 and same deal.. esc portal esc portal.. removing that line mentioned above makes it worse.. it does move my character

  12. #72
    jakesmurf's Avatar Master Sergeant
    Reputation
    21
    Join Date
    Jun 2012
    Posts
    92
    Thanks G/R
    2/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by geeup32 View Post
    running 2.2 and same deal.. esc portal esc portal.. removing that line mentioned above makes it worse.. it does move my character
    Don't use the line they mentioned above. Go back to the main post and use the workaround posted there.

    Originally Posted by squallkns View Post
    why all the pixelsearch not work for me ? he wont check potion,so he direct click when im still loading,so it make the script click everyway...
    Sometimes pixelsearch doesn't work for everyone because all colors were used the way that my PC displays them. Not all PCs will display them exactly the same because you have a different video card, drivers, color settings, etc. If pixelsearch doesn't work, fix the colors or don't use the script at all. I can't make it work for everyone out of the box.
    Last edited by jakesmurf; 06-10-2012 at 02:32 AM.

  13. #73
    geeup32's Avatar Banned
    Reputation
    3
    Join Date
    Jun 2012
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Works great after that little fix although how can I increase the wait time before starting again.. my game doesn't load quick enough when it restarts the game.

  14. #74
    squallkns's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yeah,i gonna customize the color ,what tool can grab the color? your script is almost perfect d. im just need to figure out the pixelsearch

  15. #75
    jakesmurf's Avatar Master Sergeant
    Reputation
    21
    Join Date
    Jun 2012
    Posts
    92
    Thanks G/R
    2/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by squallkns View Post
    yeah,i gonna customize the color ,what tool can grab the color? your script is almost perfect d. im just need to figure out the pixelsearch
    Autoit comes with a program called window info that can grab color.


    Originally Posted by geeup32 View Post
    Works great after that little fix although how can I increase the wait time before starting again.. my game doesn't load quick enough when it restarts the game.

    I suggest using 1.1d if your knowledge of basic programming won't allow you to modify the script to function properly in 2.x series. 2.2 is like an advanced users version, basically.
    Last edited by jakesmurf; 06-10-2012 at 08:10 AM.

Page 5 of 8 FirstFirst 12345678 LastLast

Similar Threads

  1. Replies: 12
    Last Post: 06-14-2012, 01:26 AM
  2. Sarkoth Gold Farm [Original Script Credit to Mackus] - Modified by Jakesmurf
    By jakesmurf in forum Diablo 3 Bots and Programs
    Replies: 94
    Last Post: 06-11-2012, 10:56 AM
  3. Sarkoth Gold Farm for Witch Doctor?
    By lostsk8r in forum Diablo 3 Bots Questions & Requests
    Replies: 1
    Last Post: 06-09-2012, 02:02 PM
  4. Replies: 1
    Last Post: 06-08-2012, 03:27 PM
  5. Mackus Sarkoth Gold Farm - Modified by Teddy Bear Love [1900x1200] Wizard
    By Teddy Bear Love in forum Diablo 3 Bots and Programs
    Replies: 1
    Last Post: 06-08-2012, 03:27 PM
All times are GMT -5. The time now is 01:41 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search