[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #4096
    dreams81's Avatar Corporal
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    Originally Posted by xrpgkingx View Post
    well we cant call BS just yet if it turns out he is the only person to cry ban then maybe it will be BS but if more players show up saying they got baned then who knows the bans may come in waves or even on a player per player bases but i would find it hard swallow that only one person gets a ban from using a autoit program
    lol its bullshit.

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #4097
    VictorVanguard's Avatar Private
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    Since I am new, out of curiousity - Has anyone ever been banned from using this script?

  3. #4098
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by VictorVanguard View Post
    Guys, I have a question - Although I am using the recommended resolution, I was originally having issues locating the cellar. I have since changed the co-ordinates by a a few to skew it a little more to the left so that it gets into the cellar most of the time but it still misses the cellar 1/3 times. Are you guys getting the cellar 100% of the time when it's open or is it just me?
    I would assume I'm getting it close to 100% as possible after say 22 hours my reports show 48% cellar open and it's suppose to be 50% open ratio

    To the guy with the banner problem I think there's an option in game to make space at close windows or something you may wanna check that or change the script to send {esc} instead of space also change the other for open window to use esc and see if that fixes it
    Last edited by stealthingyew; 07-03-2012 at 08:31 PM.

  4. #4099
    VictorVanguard's Avatar Private
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    Did you modify the co-ordinates at all for the check cellar? I understand it's randomized a little though?

  5. #4100
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by VictorVanguard View Post
    Did you modify the co-ordinates at all for the check cellar? I understand it's randomized a little though?
    It is randomized and mines still the default I would assume runspeed and not setting it correctly could cause you to get off and potential miss some



    2012-07-03 20:45:46 :
    ************************************************
    Dank Celler

    Stats:
    Total Runtime: 7 hours, 8 minutes
    Total Cellars Found: 337 (48%)
    Total Cellars Not Found: 362 (52%)
    Total Deaths: 6 (1%)
    Total Repairs: 0 (0%)

    Loot:
    Magic: 0 - Gems: 0 - Tomes: 0
    Legendary: 1 - Set: 0 - Rare: 0
    Starting Gold: 35610284 Gold Per Hour: 247440 Gold Earned: 1758570
    Total Gold: 37368854
    ************************************************
    Last edited by stealthingyew; 07-03-2012 at 08:50 PM.

  6. #4101
    TheKingKong's Avatar Sergeant Major
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    from what I've been seeing on the other forums, it seems that EU are getting hit with the ban hammer more often than US servers.

  7. #4102
    AyTony's Avatar Sergeant
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    guys, averaging 220k with 284% GF here. doesn't seem right. I am running this in a VM, not sure if that will affect the performance. Changes to the ini don't seem to take affect... any pointers?

  8. #4103
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by AyTony View Post
    guys, averaging 220k with 284% GF here. doesn't seem right. I am running this in a VM, not sure if that will affect the performance. Changes to the ini don't seem to take affect... any pointers?
    thats about what i average and up to 280k on my mage. It seems looting or not looting doesnt really make that much of a difference in the long run either. I think the only way to make more is trim the timer down people are saying they are making 500-700k with 250% gf but I just dont see it happening.


    i average around 13 sec on closed and 35 on open. I do have 0 run speed and am not using hot pursuit. The only way i can think of to increase gold is to cut all the timers closer. Timers i am talking about are: teleporting, leave game, resume game, entering cellar, and getting runspeed to 25% without any buffs. The people in the wizard thread are talking 8 secs on closed cellars and 18 on open cellar without looting and making 500k-700k
    Last edited by stealthingyew; 07-03-2012 at 09:53 PM.

  9. #4104
    AyTony's Avatar Sergeant
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    wow, thats impressive. how do I stop it from doing the random sleep? that might help. right now fail runs avg 14s, success 44s... could use a little trimming.

  10. #4105
    stealthingyew's Avatar Knight-Lieutenant
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    i posted it 1 page back.... I changed my min to 1 and max to 3 so it sleeps max of 3


    Make it max=10 or whatever you want
    Func RandSleep($min = 5, $max = 45, $chance = 3)
    * * * * $randNum = Round(Random(1, 100))
    * * * * If $Timer == True And $randNum <= $chance Then
    * * * * * * * * $sleepTime = Random($min * 1000, $max * 1000)
    * * * * * * * * GUICtrlSetData($lblStatus, "Status: Random Sleep - " & Round($sleepTime / 1000) & " secs")
    *
    * * * * * * * * For $c = 0 To 10
    * * * * * * * * * * * * Sleep($sleepTime / 10)
    * * * * * * * * Next
    * * * * EndIf
    EndFunc * ;==>RandSleep
    *

    alternatively you can just delete it here

    Func LeaveGame()
    Call("GoldPerHour")
    Call("RandSleep")
    GUICtrlSetData($lblStatus, "Status: Leaving Game")
    Send("{Escape}")
    Sleep(200)
    RandClick("left", Round(956 * $x_ratio), Round(579 * $y_ratio), 120, 20) ;Random Click on the leave button
    Call("CalcTime")
    Sleep($loadtime)
    EndFunc ;==>LeaveGame

    and here

    Send($skillCompanion)
    Call("Loot")
    RandSleep(0, 6, 30)
    Send($skillCompanion)
    Call("TownPortal")
    Last edited by stealthingyew; 07-03-2012 at 10:03 PM.

  11. #4106
    AyTony's Avatar Sergeant
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    thanks for that. what if we delete the entire function?

  12. #4107
    stealthingyew's Avatar Knight-Lieutenant
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    you will get an error unless you also delete the 2 i posted

  13. #4108
    William364's Avatar Private
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    Edited: Nevermid Stupid mistake on my part

  14. #4109
    Stormreaver's Avatar Contributor
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    Originally Posted by AyTony View Post
    thanks for that. what if we delete the entire function?
    You can actually leave the function as it is. Just comment out (using semi-colon ; ) any calls for the func. That will solve your problem.
    It's always better to comment out codes rather than delete

    However, I'd rather have some randomness and I even include a lot of Sleep(Random(x,x)) lines.
    Even though it slows me down a bit, it is a bit safer.
    Last edited by Stormreaver; 07-03-2012 at 10:14 PM.

  15. #4110
    AyTony's Avatar Sergeant
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    thanks, just did that. I tried reducing attack times and and the others, but the ini doesn't seem to change anything in the vm. don't get it. I even set it to manage loot every 15 runs, but it still does it every 5, in addition to setting magics to false, but it still picks them up.

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