[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #2281
    Missill's Avatar Member
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    i don't understand this ? what for ?

    $vendorAll = False ;True if you want to right click all items when talking to vendor

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #2282
    Aashtar's Avatar Corporal
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    Originally Posted by Thumble View Post
    Hi,

    I just checked the pic files, and there are PNGs missing in the 1600*1900 (gem pics, disconnects, unid ? etc )
    So I guess it ****s up a couple of things (stashing gems, identifying rares), am I right ?
    Does someone have the missing PNGs for 1600*1900 ?
    Yes, You'll have to take screenshots of mssing png yourself if someone can't get them to you.

    1.8 is faster and fine, the most stable for me. it sells all blues to the vendor, problem solved for me. But what is weird it stashed gems but not all of them. but whatever ill just keep them in inv.
    Good job notAres.

  3. #2283
    S|cK's Avatar Member
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    When I created the question mark png and the identify code part I always used 120 tolerence for 100% success without it right-clicking anything else. 180 is really risky, and currently selling most of people weapons and quiver, lol.

  4. #2284
    70th's Avatar Sergeant
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    I think this is the one
    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]-shield-of-doom-png

    Originally Posted by notAres View Post
    Maybe. Anyone have a picture of the shield you ended up with? The tolerance was so high it doesn't need to look exactly like it, that's why I lowered it. I'll be upset if the script vendors my 10m weap/quiver

  5. #2285
    Aashtar's Avatar Corporal
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    Originally Posted by Missill View Post
    i don't understand this ? what for ?

    $vendorAll = False ;True if you want to right click all items when talking to vendor
    It's kinda a shortcut to sell everythings

  6. #2286
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by S|cK View Post
    When I created the question mark png and the identify code part I always used 120 tolerence for 100% success without it right-clicking anything else. 180 is really risky, and currently selling most of people weapons and quiver, lol.
    I recreated yours, it seemed too white on some pixels that should have been blue. But I trimmed it down a lot, so I'll try running it at 120 (updated in 1.8 but didn't change version number).


    Originally Posted by Aashtar View Post
    Yes, You'll have to take screenshots of mssing png yourself if someone can't get them to you.

    1.8 is faster and fine, the most stable for me. it sells all blues to the vendor, problem solved for me. But what is weird it stashed gems but not all of them. but whatever ill just keep them in inv.
    Good job notAres.
    It skips the very last row so you can still stash extra stacks of gems but keep a main stack like this:

  7. #2287
    turntable's Avatar Private
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    tried this script and seems to work only problem im having is the cursor doesn't reach the dank cellar it misses it by about 5mm everytime had this problem from 1.6 and tried all updates and still misses it even tried 1600x900 in full window mode

    any help would be great

    Regards Turntable

  8. #2288
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by turntable View Post
    tried this script and seems to work only problem im having is the cursor doesn't reach the dank cellar it misses it by about 5mm everytime had this problem from 1.6 and tried all updates and still misses it even tried 1600x900 in full window mode

    any help would be great

    Regards Turntable
    Change the 70 coordinate (y axis) to something lower to move the mouse up, and the x axis to something lower to move the mouse to the left.
    Code:
    Line ~180+
    RandMove(Round(300*$x_ratio),Round(70*$y_ratio), 1, 1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted
    MouseClick("left", Round(300*$x_ratio), Round(70*$y_ratio), 1) ;Entrance to cellar

  9. #2289
    S|cK's Avatar Member
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    Originally Posted by notAres View Post
    I recreated yours, it seemed too white on some pixels that should have been blue. But I trimmed it down a lot, so I'll try running it at 120 (updated in 1.8 but didn't change version number).
    Yeah I really did go hard on the blackout at first, even the blueish pixel got the zap.

    Also, when vendoring it would be best if we mousemove before each scan so the tooltip doesn't block any grid search. Or up the sleep to give it time to disappear.

    Code:
    -659 Sleep(Random(200, 300))
    +659 Sleep(Random(400, 500)) ; Experimental
    -674 Sleep(Random(200, 300))
    +674 Sleep(Random(400, 500)) ; Experimental
    Last edited by S|cK; 06-16-2012 at 05:50 AM.

  10. #2290
    johnouyoung's Avatar Private
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    vendored my 2 million gold bow
    I ended up with a magic shield on my off-hand as well. But my quiver was not vendored.

  11. #2291
    notAres's Avatar Knight-Lieutenant
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    Yeah, I did that for identify function to fix a bug I saw. I'll add to vendor scans

  12. #2292
    diablo3player's Avatar Private
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    im using 1.8, after doing about 47 runs, after came back to town from the trip, my character just stand there opened inventory and right clicking on a blue item (a follower item) then move mouse away, then click right click on the item again again and again. and stuck there....

    Btw, thanks for the great work otherwise

  13. #2293
    S|cK's Avatar Member
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    Just finished testing with an inventory full of blues sleep 400-500, works like a charm.

  14. #2294
    turntable's Avatar Private
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    Originally Posted by notAres View Post
    Change the 70 coordinate (y axis) to something lower to move the mouse up, and the x axis to something lower to move the mouse to the left.
    Code:
    Line ~180+
    RandMove(Round(300*$x_ratio),Round(70*$y_ratio), 1, 1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted
    MouseClick("left", Round(300*$x_ratio), Round(70*$y_ratio), 1) ;Entrance to cellar
    cheers pal works a treat

    regards turntable

  15. #2295
    leetchaos's Avatar Member
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    Mine misses clicking on the vendor every single time after stashing loot. It seems to take a step towards the building behind the stash for some reason and so the vendor click misses. Can this have anything to do with walk speed? I have tried it with no speed boots ($movementSpeed = 15) and 8% speed boots ($movementSpeed = 23).

    I will try to tweak the values here to see if it will make a difference

    Code:
    	Else ;Move from Stash towards vendor
    		Sleep(Random(300, 500))
    		MouseClick("middle", 1560*$x_ratio, 120*$y_ratio)

    Edit: Had to disable stashing entirely, it didn't seem to be able to go from the stash to the vendor properly with a clean run of the latest paste with changing move speed only.
    Last edited by leetchaos; 06-16-2012 at 06:34 AM.

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