[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #2071
    n1ghtscr3am's Avatar Private
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    Even with the new updates, the pointer still misses the cellar for me. I'm running at 1920x1080 fullscreen windowed.

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #2072
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by n1ghtscr3am View Post
    Even with the new updates, the pointer still misses the cellar for me. I'm running at 1920x1080 fullscreen windowed.
    Don't understand how that's possible if your movement speed is set correctly. Does it hover and click just under the entrance, or both to the left and under it?

  3. #2073
    darkjoy's Avatar Member
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    is there a changelog for 1.7b somewhere?

  4. #2074
    Ignorance's Avatar Member
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    If you fail to create a game the error stays up and the bot searches for the resume button indefinitely. Any quick fix for this?

  5. #2075
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by Ignorance View Post
    If you fail to create a game the error stays up and the bot searches for the resume button indefinitely. Any quick fix for this?
    Take a picture of the error message and paste it over LimitError.png

  6. #2076
    Ignorance's Avatar Member
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    Originally Posted by notAres View Post
    Take a picture of the error message and paste it over LimitError.png
    Ah, thought I had tried that, saved it over the ExitGame.png file instead. I'll let you know if it works. And thank you so much for all the time you have put into this bot.

  7. #2077
    karosh's Avatar Sergeant
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    is there a way to check for the "game has been disconnected" error. it'll be stuck trying to leave game, but maybe you can scan for it and do send:enter or something to get it back to the main menu. thanks for all your work!

  8. #2078
    n1ghtscr3am's Avatar Private
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    Originally Posted by notAres View Post
    Don't understand how that's possible if your movement speed is set correctly. Does it hover and click just under the entrance, or both to the left and under it?
    I have 25% movement speed. I changed the script to 22 movement speed, and now it detects the cellar every other time. I am going to try to mess around with the numbers a little bit more and maybe I can solve the problem this way.

    Edit: Even when I put it down to 20 movement speed on the script, it only detects the cellar every other time. The pointer is off by only a little bit to the bottom/right of the cellar entrance when it goes to detect whether the cellar is open or not.
    Last edited by n1ghtscr3am; 06-15-2012 at 02:48 AM.

  9. #2079
    Vitlook's Avatar Member
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    Where do I find the latest pictures to put in my c:\pics\ ?

    Cincerely yours, this is stan your biggest fan.

  10. #2080
    notAres's Avatar Knight-Lieutenant
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    New update is mostly just tidying up some functions and messages, as well as the additional vendor handling. I had to add another snippet so it leaves if it doesn't vendor:
    Code:
    ;After successful run
    	If Not Call("CheckDead") Then
    		If $mLootIn == 1 And CheckFor("NewTristram", "Area", 1500*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 80*$y_ratio, 6, 180) Then ;If its time to manage loot and we are in town
    			If $StashLoot Then
    				Call("StashLoot")
    			EndIf
    			If $VendorLoot Then
    				Call("VendorLoot")
    			EndIf
    			$mLootIn = Round(Random($mLoot-$mLootOff, $mLoot+$mLootOff)) ;Reset Counter
    		ElseIf Not CheckFor("NewTristram", "Area", 1500*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 80*$y_ratio, 6, 180) Then
    			GUICtrlSetData($lblStatus, "Status: Skipping vendor")
    			Sleep(1000)
    		Else
    			$mLootIn -= 1
    		EndIf
    		If Not Call("CheckDead") Then
    			Call("LeaveGame")
    		EndIf
    		Return
    The vendor dialog was the only other Send({ESCAPE}) in the script, and now you will definitely be alive every time it is sent. Should stop one more cause of exit screens if used properly.

    I'm probably off for the night, it's running fine on my computer.

  11. #2081
    pierre23's Avatar Active Member
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    Originally Posted by Vitlook View Post
    Where do I find the latest pictures to put in my c:\pics\ ?

    Cincerely yours, this is stan your biggest fan.
    Even eminem could spell sincerely correct

  12. #2082
    n1ghtscr3am's Avatar Private
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    With the 1.7c update even if I decrease the speed now it doesn't detect the cellar at all.

    Thanks for all your hard work! I appreciate it and any/all help you're giving to me and everyone else.

  13. #2083
    notAres's Avatar Knight-Lieutenant
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    Adjust the coordinates that it hovers/clicks on (assuming it's not highlighting blue already -- if it is, then change the pixel tolerance)

  14. #2084
    Riesca's Avatar Member
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    I just want to know how much people is getting gold with this?
    I have 231% GF and 114% MF.
    Runned 1 hour. Got 243k gold, 39gems, 6 tomes and 2 rares. Script sold 93 magic items.

  15. #2085
    n1ghtscr3am's Avatar Private
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    Originally Posted by notAres View Post
    Adjust the coordinates that it hovers/clicks on (assuming it's not highlighting blue already -- if it is, then change the pixel tolerance)
    RandMove(Round(250*$x_ratio),Round(70*$y_ratio), 1, 1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted

    So I changed it to 250 from 300 right before you said that, and it is detecting the cellar every time. The problem now is that if the cellar is there, it just walks my DH into the wall that is around the cellar.

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