[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #856
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by hanass View Post
    The new version now gives this error
    Attachment 7977
    Install: Download: Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) - Microsoft Download Center - Download Details


    Originally Posted by kevink88 View Post
    Works now it picks up the gems, allthough it sometimes is a bit too late because the names will dissappear, but everything else works fine!
    Great job thanks
    Set alt key to toggle in the menu.

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #857
    Skizot's Avatar Member
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    Originally Posted by notAres View Post
    Yes, you need a trailing slash on $directory. C:\d3stuff will not work.



    you are clearly missing the file and not interested in using looting code, so you need to comment that line like the comment RIGHT NEXT TO IT says.
    just tried it with the slash and it left a rare warlord plate and a flawless square amethyst. any ideas?

    just to note, i have it showing item names always. and it doesn't seem to care.

    i also tried putting the dlls in BOTH windows and system32.

  3. #858
    greenxeyezz's Avatar Sergeant
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    installed, same thing......

  4. #859
    kevink88's Avatar Member
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    I did not know that notAres,
    Thanks again!

  5. #860
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by Skizot View Post
    just tried it with the slash and it left a rare warlord plate and a flawless square amethyst. any ideas?

    just to note, i have it showing item names always. and it doesn't seem to care.

    i also tried putting the dlls in BOTH windows and system32.
    Tweak the tolerance after each file (higher = more likely to click). Make sure the pngs look like an exact match when compared to your game.

  6. #861
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by greenxeyezz View Post
    installed, same thing......
    Which DLL are you trying to use? That just means you are missing Visual C++ Runtime Redistributables. Install them all.

  7. #862
    greenxeyezz's Avatar Sergeant
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    does this link help anyone?

    Running under Windows 64-bit Edition

  8. #863
    richardmh's Avatar Private
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    Originally Posted by kevink88 View Post
    Works now it picks up the gems, allthough it sometimes is a bit too late because the names will dissappear, but everything else works fine!
    Great job thanks
    How did you get it to pick up?

  9. #864
    greenxeyezz's Avatar Sergeant
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    Originally Posted by notAres View Post
    Which DLL are you trying to use? That just means you are missing Visual C++ Runtime Redistributables. Install them all.
    using the DLL _64 that you supplied in your post....on first page the latest updated about 10 mins ago

  10. #865
    Hodari's Avatar Member
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    Im getting the error of missing msvcr110.dll as well and it seems to be a runtime for visual studio 2011 beta

  11. #866
    Skizot's Avatar Member
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    Originally Posted by notAres View Post
    Tweak the tolerance after each file (higher = more likely to click). Make sure the pngs look like an exact match when compared to your game.
    set it to 200 for square and turned off DarkD3 (doh!) and still not picking up the gems.. is it supposed to stop and check for them? it's not doing that. he runs the triangle and instantly tps.

  12. #867
    notAres's Avatar Knight-Lieutenant
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    asuRob is the one who compiled the 64bit dll. I didn't get this notice because I have the redists installed.

  13. #868
    loszzx's Avatar Private
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    1. where do we extract the ItemSearchDLL.dll to exactly?
    2. how would i go about changing the position of where the mouse clicks on the main menu before it resumes game, i'm running 1600x900

  14. #869
    Hodari's Avatar Member
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    Problem is I cant find a redist that has that runtime in it...

  15. #870
    notAres's Avatar Knight-Lieutenant
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    It's easiest to debug the loot script by changing the first Call("CheckExit") to Call("CheckLoot") and dropping a bunch of stuff to test if it picks it up. It's working on my computer so I'm not sure what to do to increase compatibility.

    I noticed while trying to port to a different resolution so it will run in windowed mode that none of the images ever match, because the text is way smaller than the pngs it's searching for. So, if you aren't fullscreen then the text will be too small to pickup. Solve by making your own pngs.

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