[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #241
    notAres's Avatar Knight-Lieutenant
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    1.2.8 Changelog:
    Added gem pickup
    Refined and tested rare/set/legendary drop pickups (saw you guys were missing rares)
    Changed summon location of ferrets and added an additional summon at the end
    Starting using PixelSearch again for most of the checks, instead of PixelGetColor (compatibility)
    Fixed some timers and waypoints for sarkarth fight/loot
    Changed scan area for red/yellow armor (smaller/more accurate)
    Rehauled CheckDead() to check for YOU HAVE DIED text as well as the logout cancel button

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #242
    wrajjt's Avatar Corporal
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    Hey notAres. Tried out 1.2.8 and I was wondering if you changed the position in the doorway where the char fires from. Currently, when I run the script, my character stands in such a way that he cant fire on the mobs left of the chest. He's probably standing too far away from the doorway.

  3. #243
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by wrajjt View Post
    Hey notAres. Tried out 1.2.8 and I was wondering if you changed the position in the doorway where the char fires from. Currently, when I run the script, my character stands in such a way that he cant fire on the mobs left of the chest. He's probably standing too far away from the doorway.
    Yes, I did. But I also updated the waypoints (had to hotfix right after I posted the changelog here), so make sure your left attack looks like this:

    MouseMove(Round(240*$x_ratio),Round(75*$y_ratio),1) ;attack left

    and farther down:

    MouseMove(Round(Random(240,260)*$x_ratio),Round(75*$y_ratio),1) ;attack left

  4. #244
    wrajjt's Avatar Corporal
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    that was it. cheers.

  5. #245
    PlsHelpMe's Avatar Member
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    gem drops are not collected... i just watched 6 runs and nothing happened. is possible to fix this?

  6. #246
    oskarelenstedt's Avatar Member
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    Very nice script, tho I'm still having trouble with item pickup. Aswell as a new problem, after I died, the script exit to meny, resume game, TP'd back, and started from there, it seems like it cannot exit to meny if the TP is not successful.

    Screenshot of where it's running around atm.
    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]-stuck-jpg

  7. #247
    XII02's Avatar Member
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    Doesn't loot gems. That's weird.

  8. #248
    XII02's Avatar Member
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    Originally Posted by oskarelenstedt View Post
    Very nice script, tho I'm still having trouble with item pickup. Aswell as a new problem, after I died, the script exit to meny, resume game, TP'd back, and started from there, it seems like it cannot exit to meny if the TP is not successful.

    Screenshot of where it's running around atm.
    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]-stuck-jpg
    Same thing happened to me. I think I'm going back to 1.2.7.

    At 1.2.7, I always kill Sarkoth. At 1.2.8 Sarkoth kills me 4 times in 6 runs.
    Last edited by XII02; 06-08-2012 at 04:30 PM.

  9. #249
    fukker's Avatar Active Member
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    Originally Posted by notAres View Post
    1.2.8 Changelog:
    Added gem pickup
    Refined and tested rare/set/legendary drop pickups (saw you guys were missing rares)
    Changed summon location of ferrets and added an additional summon at the end
    Starting using PixelSearch again for most of the checks, instead of PixelGetColor (compatibility)
    Fixed some timers and waypoints for sarkarth fight/loot
    Changed scan area for red/yellow armor (smaller/more accurate)
    Rehauled CheckDead() to check for YOU HAVE DIED text as well as the logout cancel button
    @ notAres

    The changelog looks amazing will test now.

    Thanks.

  10. #250
    wrajjt's Avatar Corporal
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    Originally Posted by XII02 View Post
    Same thing happened to me. I think I'm going back to 1.2.7.

    At 1.2.7, I always kill Sarkoth. At 1.2.8 Sarkoth kills me 4 times in 6 runs.
    Obviously you need to tweak the script to work better with the gear you have availble. If you have low dps in GF gear, just increase the sleeptime in the script where it says that it's attacking Sarkoth. Personally I also changed to Ball Lightning because it's aoe is larger than NT.

  11. #251
    darknight666's Avatar Master Sergeant
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    @ notAres

    it is still clicking the light in the room thinking it is a Rare or Legendary any way to fix this would be nice thanks
    Last edited by darknight666; 06-08-2012 at 04:46 PM.

  12. #252
    notAres's Avatar Knight-Lieutenant
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    I'll fix that TP glitch now, as for the gems they are working for me, you can try increasing the $Emerald,10 up to 12 or 14 after each check so that it looks for a larger variation of shades.

  13. #253
    rvbfreak's Avatar Member
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    Originally Posted by notAres View Post
    I'll fix that TP glitch now, as for the gems they are working for me, you can try increasing the $Emerald,10 up to 12 or 14 after each check so that it looks for a larger variation of shades.
    I'm trying to implement an imagesearch to your script with no luck. If i get it working i'll post here.
    I have a bmp of "Square" so it searches for square gems and clicks them. Too bad the dll doesn't work with x64

  14. #254
    fukker's Avatar Active Member
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    @ notAres,

    I just died it went to menus then resumed then teleported into town and starts walking there
    Then i died on purpose and it did the same thing

  15. #255
    notAres's Avatar Knight-Lieutenant
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    Updated to 1.2.8.2, will now get out of town correctly instead of trying to bot there.

    Gems work for me about 70% of the time. Sometimes the models will be covered, sometimes the "glow effect" it has will throw off the colors, the only way to fix it is to make the color a bit looser.

    As for clicking the lamp, it's just not happening to me. It should only try it 8 times anyway, so you aren't losing THAT much time. Try removing the rare search and just let it loot legendary/set. Also try tweaking the shade variation on legendary and rare from ,2 to ,0

    Code:
    0xBF642F, 0) ; legendary loot

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