[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #3766
    Angrycoder's Avatar Knight-Lieutenant
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    Originally Posted by =Z= View Post
    Are people just manually calculating approximations on how much gold their making?

    Also, how often are people finding the cellar is closed, it's pretty damn often for me.

    Does anyone have a good example of their INI for a DH doing 27k dps?
    1. People using newer versions of the script have the GPH calculated using Tesseract.
    2. The cellar is a 50% spawn rate. I have done easily 10k runs, and after each set cellar is between 48% and 52%.

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #3767
    haitianboy420's Avatar Active Member
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    Originally Posted by =Z= View Post
    Are people just manually calculating approximations on how much gold their making?

    Also, how often are people finding the cellar is closed, it's pretty damn often for me.

    Does anyone have a good example of their INI for a DH doing 27k dps?
    today its been bad for me.. 162 / 428

    Originally Posted by Angrycoder View Post
    1. People using newer versions of the script have the GPH calculated using Tesseract.
    2. The cellar is a 50% spawn rate. I have done easily 10k runs, and after each set cellar is between 48% and 52%.
    what is this Tesseract you speak of?
    im using 1.9.3

  3. #3768
    =Z='s Avatar Contributor
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    Where is this new version that has the GPH and shows the number of failed runs? I'm running 1.9.3 (which was in the OP).

    I do have a question though, it seems to bug out after it vendors... just sits in town and does nothing but remakes games over and over.

    I watched it play through up until vendor and it looks like going to the stash/vendor sets a new checkpoint now..... does anyone have any idea on how to fix that?

    My only solution has been to turn off ID'ing, set rares to false and leave legendaries on so that in the off change it finds any legendaries it will keep them, for some reason every single time it open the stash it sets a new checkpoint and the bot is screwed, not sure how anyone else is running 1.9.3 and not getting this problem.
    Last edited by =Z=; 06-28-2012 at 09:24 PM.

  4. #3769
    iMozzy's Avatar Member
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    Will the looting still work if I run the bot in a VM, with my native screen being 1680x1050 but with the VM at 1920x1080? May seem like a stupid question, sorry. Just now installed a VM to bot while I use the computer.

    Also just now updating from 1.4a to 1.9.3 (I know, way behind.) and I am COMPLETELY confused on how to set up the script now... The first post seems to say two different things. The zip file doesn't have any ini file so I got confused at that part >.> Am I suppose to copy the ini file from the top of the first post and save it in the same directory as the script?
    Last edited by iMozzy; 06-28-2012 at 09:24 PM.

  5. #3770
    diablobot009's Avatar Banned
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    Originally Posted by Angrycoder View Post
    1. People using newer versions of the script have the GPH calculated using Tesseract.
    2. The cellar is a 50% spawn rate. I have done easily 10k runs, and after each set cellar is between 48% and 52%.
    i already have tessseract installed on my pc. where is the scrip that have GPH Calculated?

  6. #3771
    Synfoe's Avatar Sergeant
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    I would love some info on Tessseract program/script and how to get it working?

  7. #3772
    TheKingKong's Avatar Sergeant Major
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    Originally Posted by iMozzy View Post
    Will the looting still work if I run the bot in a VM, with my native screen being 1680x1050 but with the VM at 1920x1080? May seem like a stupid question, sorry. Just now installed a VM to bot while I use the computer.

    Also just now updating from 1.4a to 1.9.3 (I know, way behind.) and I am COMPLETELY confused on how to set up the script now... The first post seems to say two different things. The zip file doesn't have any ini file so I got confused at that part >.> Am I suppose to copy the ini file from the top of the first post and save it in the same directory as the script?
    yes still works. I am running one on my VM right now.

  8. #3773
    =Z='s Avatar Contributor
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    Anyone know why my checkpoint resets as soon as I go to stash / vendor?

    I'm running on inferno, followed the instructions and got the waypoint by going NW to the corner of the graveyard area, TP'ing to town etc.

    But after when it's ready to stash/vendor it sets a checkpoint every single time and then the bot is screwed.

    Any ideas???

    Originally Posted by aoiGenma View Post
    I'm having some troubles where after it finishes 5 runs tp's to town and opens the stash, Once there the bot stops working. Any ideas what i can do to get it to work? and i apologize if this answer has been answered but 242 pages is daunting to read.
    Same problem as this guy posted back on 242, except I'm seeing that its the checkpoint resetting causing the problem.
    Last edited by =Z=; 06-28-2012 at 09:49 PM.

  9. #3774
    onedoesnotsimply's Avatar Sergeant
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    Originally Posted by =Z= View Post
    Anyone know why my checkpoint resets as soon as I go to stash / vendor?

    I'm running on inferno, followed the instructions and got the waypoint by going NW to the corner of the graveyard area, TP'ing to town etc.

    But after when it's ready to stash/vendor it sets a checkpoint every single time and then the bot is screwed.

    Any ideas???



    Same problem as this guy posted back on 242, except I'm seeing that its the checkpoint resetting causing the problem.
    Try setting your starting quest as sword of the stranger > enter the khazra den. Then the checkpoint your encountering can't be set.

  10. #3775
    =Z='s Avatar Contributor
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    Originally Posted by onedoesnotsimply View Post
    Try setting your starting quest as sword of the stranger > enter the khazra den. Then the checkpoint your encountering can't be set.
    That is further along in the questline correct?

    If I do that, I still follow the same steps to get the initial checkpoint near the den right?

  11. #3776
    onedoesnotsimply's Avatar Sergeant
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    Originally Posted by =Z= View Post
    That is further along in the questline correct?

    If I do that, I still follow the same steps to get the initial checkpoint near the den right?
    If you mean near the cellar then yes. Sword of the stranger > enter the khazra den > teleport old ruins and grab the checkpoint, then kill sarkoth or leave the game and run the script.

  12. #3777
    =Z='s Avatar Contributor
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    Originally Posted by onedoesnotsimply View Post
    If you mean near the cellar then yes. Sword of the stranger > enter the khazra den > teleport old ruins and grab the checkpoint, then kill sarkoth or leave the game and run the script.
    I will try that, thanks.

    I managed to get the quest and waypoint but now the servers are so laggy I cant create the games in time, I guess i'll check in the morning, either way, thanks for the advice (which should be in the OP IMO)
    Last edited by =Z=; 06-28-2012 at 10:48 PM.

  13. #3778
    iMozzy's Avatar Member
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    just now updating from 1.4a to 1.9.3 (I know, way behind.) and I am COMPLETELY confused on how to set up the script now... The first post seems to say two different things. The zip file doesn't have any ini file so I got confused at that part >.> Am I suppose to copy the ini file from the top of the first post and save it in the same directory as the script?

    EDIT: Nevermind, ini is created on loading of bot.. /facepalm
    Last edited by iMozzy; 06-28-2012 at 10:22 PM.

  14. #3779
    kitsura's Avatar Member
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    I keep having it run for some time then being stuck on the main menu with the edit banner dialog open. The script just keeps clicking the bottom left hand corner but doesn't recover so it is stuck there. Anyone else having this issue?

  15. #3780
    Creamp's Avatar Member
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    My cursor hovers over the cellar, but the bot will still have a Cellar Not Found status and proceeds to port out every time. Did they change the pixels?

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