@ notAres,
what Max Foreground and Max Background FPS you use?
Don't think Background FPS is going to matter for the script, Foreground maybe if you have it set to really really low. I am using 150 Foreground and 10 Background
EDIT: Yea I don't have a MF set mainly because I'm to lazy to farm for it (which is why I have this GF script ^.^)
It seems to get stuck in a loop after a few successful runs, it tp's to town, then moves up and down trying to cast tp.
Ah, I didn't have any error handling on if the logout timer isn't there, just added 3 lines under $LogoutTimerCancel, pushed the fix to pastebin but if you want if you want it for your own version, it's this:
Code:$LogoutTimerCancel = PixelSearch(Round(900*$x_ratio), Round(240*$y_ratio), Round(1010*$x_ratio), Round(290*$y_ratio), 0x993827) ; checks for cancel button on logout timer If Not @error Then Sleep(11000) Sleep($loadtime) If Not $Window Then $Dead = True $Logout = True Sleep($loadtime) MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu Sleep($loadtime) Else MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu Sleep($loadtime) $Dead = False $Logout = False EndIf Else $Logout = False $Dead = False EndIf
@ notAres
i never mentioned it but every time i die same thing happening
if i died it resume i get back then it teleports in town leave game resume but if i died after that on mobs it goes to menus and think he's at checkpoint or waiting 10 seconds when its already mouse over on resume
To be more specific, when you die, it exits game then resumes. Then it goes wrong because it assumes you start back outside dank cellar when you really spawn back in town. So it starts looping in town and gets stuck near the left npc
Suggestion, wait 10 seconds of revive then tele to town exit game and resume because you only die when cellar is closed. Sorry for double post im on iphone
@notAres, Anyway you could make it so it starts at the Menu? That way when you try and pause the script it pauses you at the menu, and not in game? Or is there another way around that
EDIT: Also could we add a Send("Alt") Before checkloot or at the start of CheckLoot before Sleep?
Last edited by iballistix; 06-08-2012 at 09:19 PM.
Whats you should do:
First, ur best stable version so far : 1.2.7
Just add gem pickup and fix rares, don't do anything else
because that last version makes me not going in the cellar when the door is blatantly open (even if my mouse is right on top of it)
My suggestion.
It's working for me, gem pickup is added but I've noticed it doesn't pick them up if the name is still over it.
Also, I almost got put into the endless loop in Tristam at the vendor, thank god you put the second fix in. Why is it running over there some times any idea?