[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #16
    fukker's Avatar Active Member
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    Originally Posted by ninetofive View Post
    Ok I'm pretty sure I figured out where the problem lies currently, the game mouses over Resume Game in the exact spot where the yellow writing is and then thinks that it's going into repair cycle, and that's why it cant get out of the loop. Possibly need to change the resume game co-ordinates so it clicks on the red part of the button instead of the yellow part... Will try to figure that out :S

    weird never had that problem, are u on high quality graphics? and on Low FX?

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #17
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by ninetofive View Post
    Ok I'm pretty sure I figured out where the problem lies currently, the game mouses over Resume Game in the exact spot where the yellow writing is and then thinks that it's going into repair cycle, and that's why it cant get out of the loop. Possibly need to change the resume game co-ordinates so it clicks on the red part of the button instead of the yellow part... Will try to figure that out :S
    It doesn't check the pixel that the mouse is over, it just scans the whole thing. I don't think it's trying to repair.

  3. #18
    herpyderpy's Avatar Private
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    What repair guy do you have it setup to go to? everytime i come back to check on it its in a loop in town it must be going to the merchant up by the healer, and setting off the checkpoint by cain. or did u change it to go to the one down south past the mayors cart?

  4. #19
    wittekop's Avatar Corporal
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    when the cellar is closed and my char gets killed while trying to teleport to town, it opens the menu, presses leave game and tries to push resume game and continue the sequence before the countdown is done. Does this mean the checkdead function isn't working properly for me ? or do i just need to add more sleep time somewhere ?

    also : i just tested the checkloot with a friend dropping rare and legendary item during my run with the ALT thingy changed in options to always show the item names, but my char didn't react to either one of the items. (the items were on the floor before my char moves around to pick up all the gold)
    any suggestions ?

  5. #20
    ninetofive's Avatar Member
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    Yeah when the banner screen comes up it goes into the repair cycle but I have no idea why. Also repair isn't working at all for me when it was running great last night. The only time it tries to repair is from the banner screen, but doing a full run in game with yellow gear it doesn't seem to check for repairs.

  6. #21
    ninetofive's Avatar Member
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    Originally Posted by notAres View Post
    It doesn't check the pixel that the mouse is over, it just scans the whole thing. I don't think it's trying to repair.
    Well after trying to click resume game, the mouse moves over to the top right of the screen when it should be moving to where the first waypoint goes. AFAIK the only times it goes to the top right is either to repair or check repair.

  7. #22
    fukker's Avatar Active Member
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    Originally Posted by wittekop View Post
    when the cellar is closed and my char gets killed while trying to teleport to town, it opens the menu, presses leave game and tries to push resume game and continue the sequence before the countdown is done. Does this mean the checkdead function isn't working properly for me ? or do i just need to add more sleep time somewhere ?

    also : i just tested the checkloot with a friend dropping rare and legendary item during my run with the ALT thingy changed in options to always show the item names, but my char didn't react to either one of the items. (the items were on the floor before my char moves around to pick up all the gold)
    any suggestions ?
    everything works, i dont know why u guys having so many problems.
    I think i'll download Fraps now and make a video for youtube.

  8. #23
    xtremeone55's Avatar Private
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    Updated Script currently is not working, resumes game and then he just stands there and goes directly to the right. Previous version only fault was repair not working which was addressed. Suggestion for NotAres - Would a Royal crypts run be viable?

  9. #24
    ironman2284's Avatar Master Sergeant
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    I just keep portaling back to town ... not even getting close to the damp cellar.
    Running windowed full screen 1920x1080.....

  10. #25
    notAres's Avatar Knight-Lieutenant
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    Please try getting the newest version stuck in a menu. It should be perfect with all the checks I added.

  11. #26
    ninetofive's Avatar Member
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    Originally Posted by notAres View Post
    Please try getting the newest version stuck in a menu. It should be perfect with all the checks I added.
    Will attempt now, I believe my suggestion to add space commands may have ****ed things up (possibly a missing space command somewhere, in the repair function?) which is causing the dude to run to the right sometimes instead of to the first wp. Let's see how the new version works will post results asap.

  12. #27
    xtremeone55's Avatar Private
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    Still stands there upon loading in and then moves to the right, Repair function still not detecting for me.
    Last edited by xtremeone55; 06-07-2012 at 08:46 PM.

  13. #28
    wittekop's Avatar Corporal
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    i think i found my problem.

    My windows desktop resolution is 1920x1080 ; ingame = 1920x1080 fullscreen windowed
    but when i use window info tool from autoit to look for the yellow color code from the broken armor, it tells me i'm at 1012,25 , so it's looking in the wrong spot for the yellow/red pixel

    does this mean i need to hardcode the exact locations for all pixelsearches ? probably the same for checkdead and checkloot n stuff

  14. #29
    notAres's Avatar Knight-Lieutenant
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    It's detecting the red in the window as the repair icon. Is CheckWindow() working properly for your resolution, it does close any windows right? It just messes up after that?

    Originally Posted by wittekop View Post
    i think i found my problem.

    My windows desktop resolution is 1920x1080 ; ingame = 1920x1080 fullscreen windowed
    but when i use window info tool from autoit to look for the yellow color code from the broken armor, it tells me i'm at 1012,25 , so it's looking in the wrong spot for the yellow/red pixel

    does this mean i need to hardcode the exact locations for all pixelsearches ? probably the same for checkdead and checkloot n stuff
    I changed it to scan the top right for the icon. Shouldn't need exact locations, it should scale.

  15. #30
    Montekano's Avatar Private
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    Hey notAres. I just wanted to thank you for your script. I have been using it since yesterday and it has been a great way to make gold. +rep if I could

    Edit: I could

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