Originally Posted by
digit_xero
haha, I realize that it says 0 mins run, but no I've been using your script for about a week, and i've begun starting the script at the menu like was announced a few versions ago.
For the first few runs it runs great... but seemingly after about 5-6 runs it takes a good deal of time to load and then will stop there.. Also i've made a new oldruins.png and that didn't help either.

Hey this happened to me as well.
I wrote this code and it fixed it for me.
Code:
ElseIf CheckFor("OldRuins", "Area", 1500*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 80*$y_ratio, 6, 180) Then
GUICtrlSetData($lblLocation, "Location: Old Ruins")
Call("LeaveGame")
Return
Just paste it under:
Code:
ElseIf CheckFor("ExitGame", "", Round(700*$x_ratio), Round(340*$y_ratio), Round(1200*$x_ratio), Round(600*$y_ratio), 2, 80) Then
GUICtrlSetData($lblStatus, "Status: Exit window up")
MouseClick("left", Round(1064*$x_ratio), Round(632*$y_ratio))
Sleep(100)
Send("{SPACE}")
Return
So what it basically does is, if it couldn't find the resume button, it would then search for the Old Ruins on the top right corner and then leave the game so the script starts from the beginning again.
Try it by resuming the script at the place where you took your SS from.
After around 30 seconds, it should automatically leave the game and go back to the main menu.