[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #2416
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by doomoh View Post
    Hey notAres, thanks for the awesome script.

    I was wondering if you happen to know the default values for other resolutions. Unfortunately my gfx card only goes to 1600x900, so maybe a neutral 1280x768 guide or something of the sort. As far as I can tell, it would just me a matter of switching out some values in the existing script (correct me if I'm wrong please).

    Thanks again for all your hard work. Get a donation button going :P
    It should only require new pngs for that resolution. Resume Game and all the area names are critical for the script to run, the rest are optional for loot.

    Use Paint.NET and fill in as much of the area as you can with black pixels, use the 1920x1080 ones as a reference and size guide, just paste a screenshot on top and save as. If someone wants to make a bunch for different resolutions, I'll add them to the main zip.

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #2417
    digit_xero's Avatar Active Member
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    Originally Posted by notAres View Post
    Are you starting the bot at the resume menu? If so, then you need to update the OldRuins.png with a screenshot of the top right of your screen. That's how it knows when to begin. (But it should say old ruins - area not found. I think you aren't starting it at the resume menu...)
    haha, I realize that it says 0 mins run, but no I've been using your script for about a week, and i've begun starting the script at the menu like was announced a few versions ago.

    For the first few runs it runs great... but seemingly after about 5-6 runs it takes a good deal of time to load and then will stop there.. Also i've made a new oldruins.png and that didn't help either.

  3. #2418
    hellokitty44's Avatar Private
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    notAres you are a hero for sharing this! working perfectly apart from when the mobs split the only on the very left does not always get killed, my attacks hit the left wall sometimes and either he doesn't get killed and i loot then port or as im looting he will kill me anyone else having this problem ?

  4. #2419
    kekkedy's Avatar Member
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    I use this script and SpyC's monk modifications. I also took some screenshots and added a bit of code to loot perfect/radiant gems, and the Hell tomes, because my GF gear is too wimpy to play Inferno.

    Let me just say: thanks so much to notAres, and spyC. I'm going to run this overnight and let you know what the results are.

    The only problem I can see so far is that even though "StashMagic" is false, the script is still stashing the magic items. Oh well, as items aren't a huge source of income while doing this.

    PS: If you want to do other stuff while using your computer (and you have a decent computer), you can run D3 in a VM (using VMWare Workstation) and AutoIT won't constantly steal your mouse. My specs for this are: AMD FX-4100 (two cores for the VM), 16 GB DDR3 (4GB allocated to VM), and an XFX Radeon HD 6870 over three monitors.
    Last edited by kekkedy; 06-17-2012 at 01:36 AM.

  5. #2420
    hellokitty44's Avatar Private
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    Originally Posted by kekkedy View Post
    I use this script and SpyC's monk modifications. I also took some screenshots and added a bit of code to loot perfect/radiant gems, and the Hell tomes, because my GF gear is too wimpy to play Inferno.

    Let me just say: thanks so much to notAres, and spyC. I'm going to run this overnight and let you know what the results are.

    The only problem I can see so far is that even though "StashMagic" is false, the script is still stashing the magic items. Oh well, as items aren't a huge source of income while doing this.

    PS: If you want to do other stuff while using your computer (and you have a decent computer), you can run D3 in a VM (using VMWare Workstation) and AutoIT won't constantly steal your mouse. My specs for this are: AMD FX-4100 (two cores for the VM), 16 GB DDR3, XFX Radeon HD 6870 and three monitors.
    i was wondering if you were able to do this somehow, are there better ways to be able to run multipule bots at once ? or running 1 while doing other things on the comp? cheers

  6. #2421
    darknight666's Avatar Master Sergeant
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    Originally Posted by darknight666 View Post
    Code:
    $attackMulti = False		;True if you want to shoot both left and right in addition to the middle (False for Lightning Ball)

    This is not working i have it set to to False and it is still attacking each side not just middle


    Also This is not working also have it on false and still doing it

    Code:
    $Timer = False 			;True and the bot will add random sleep intervals
    @notAres

    Could you take a look at these please i tryed fixing them but can't they are still not working Thanks

  7. #2422
    La7eralus's Avatar Member
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    Anyone know where the code went that detects if a menu/window is open making the resume button unclickable? For example, the achievements window...or the banner customization window...the newer versions seem to be getting stuck here and unlike the old I don't seem to be able to find the code I need to modify for the script to detect the X for these open windows. Anyone know the line # where this went? Everything else works well, I just need to fix this so I don't have to babysit lag spikes.

  8. #2423
    huntpot's Avatar Member
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    Originally Posted by digit_xero View Post
    haha, I realize that it says 0 mins run, but no I've been using your script for about a week, and i've begun starting the script at the menu like was announced a few versions ago.

    For the first few runs it runs great... but seemingly after about 5-6 runs it takes a good deal of time to load and then will stop there.. Also i've made a new oldruins.png and that didn't help either.
    Hey this happened to me as well.
    I wrote this code and it fixed it for me.

    Code:
    ElseIf CheckFor("OldRuins", "Area", 1500*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 80*$y_ratio, 6, 180) Then
          GUICtrlSetData($lblLocation, "Location: Old Ruins")
          Call("LeaveGame")
          Return
    Just paste it under:

    Code:
    ElseIf CheckFor("ExitGame", "", Round(700*$x_ratio), Round(340*$y_ratio), Round(1200*$x_ratio), Round(600*$y_ratio), 2, 80) Then
          GUICtrlSetData($lblStatus, "Status: Exit window up")
          MouseClick("left", Round(1064*$x_ratio), Round(632*$y_ratio))
          Sleep(100)
          Send("{SPACE}")
          Return
    So what it basically does is, if it couldn't find the resume button, it would then search for the Old Ruins on the top right corner and then leave the game so the script starts from the beginning again.
    Try it by resuming the script at the place where you took your SS from.
    After around 30 seconds, it should automatically leave the game and go back to the main menu.
    Last edited by huntpot; 06-17-2012 at 01:43 AM.

  9. #2424
    kekkedy's Avatar Member
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    Originally Posted by hellokitty44 View Post
    i was wondering if you were able to do this somehow, are there better ways to be able to run multipule bots at once ? or running 1 while doing other things on the comp? cheers
    Yeah, the latter is what I was explaining. VMWare Workstation makes it like you're using a computer within a computer (virtual machine). If you have a good enough computer you can run multiple bots, but it would have to be very good. Because AutoIT actually moves the mouse, this way it's moving the VM's mouse and not your computer's. You can even minimize the VM window.

  10. #2425
    soalokinx's Avatar Member
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    Hello first let me just say thanks for the amazing script.
    I have been messing around with 1.8e and have switched to Ball Lightning Instead of Nether Tentacle.
    The script works pretty flawlessly but I had to tweak it.

    It seems like the variable for $attackTime doesn't make a difference when the value is changed, so I used my own.
    Also as someone else stated $attackMulti is not functioning either, when set on false it still attacks left and right.
    So I had to manually take those attacks out. Other than that the script seems to be very fast compared to the updates before it.


    Ive got my successful run time down to a bout 42-50secs now with 274% Gold Find.
    Selling Magics, Stashing Rares and Tomes, Skipping Gems.
    Ive found like 3 unique items so far one of them being The Three Hundredth Spear ^_^
    I run D3 in VMware Workstation 8, Windows 7 Ultimate 32-bit (Lets me do other things on computer as bot runs)
    Windowed Fullscreen 1600x900, though Fullscreen works to after you let the script do one run on Full Windowed.

    Originally Posted by hellokitty44 View Post
    notAres you are a hero for sharing this! working perfectly apart from when the mobs split the only on the very left does not always get killed, my attacks hit the left wall sometimes and either he doesn't get killed and i loot then port or as im looting he will kill me anyone else having this problem ?
    For anyone who has problems with the left quil rat straggling and not getting killed, I highly recommend using Ball Lightning as it ALWAYS kills them all, just means you have to extend the amount of time attacking Sark depending on your DPS. And for anyone having problems dying during closed cellar teleports you should get a templar merc with CC ability's and the only time you'll ever die is if mobs spawn right on top of the teleport spot.


    Awesome Sauce!
    Last edited by soalokinx; 06-17-2012 at 02:03 AM. Reason: quote

  11. #2426
    notAres's Avatar Knight-Lieutenant
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    I made some more changes to the booleans, I forgot that the iniRead function puts all the True/Falses to strings instead of booleans, so I have to change every simple "if $loot" check into "if $loot == "true"" and change the default values to be strings.

    The new 1.8f in the archive has those changes, and some different builds of 1.8e were uploaded with varying amounts of string checks, so I advise everyone to upgrade and start working from there. If you need to change any settings, do it in the INI since it overwrites the defaults in the script (that's the whole point).

  12. #2427
    darkjoy's Avatar Member
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    Any chance of getting the salvage function added, ares?

  13. #2428
    AngelsAdvance's Avatar Member
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    Originally Posted by notAres View Post
    I made some more changes to the booleans, I forgot that the iniRead function puts all the True/Falses to strings instead of booleans, so I have to change every simple "if $loot" check into "if $loot == "true"" and change the default values to be strings.

    The new 1.8f in the archive has those changes, and some different builds of 1.8e were uploaded with varying amounts of string checks, so I advise everyone to upgrade and start working from there. If you need to change any settings, do it in the INI since it overwrites the defaults in the script (that's the whole point).
    Am I looking at the wrong place? Both your dropbox and pastebin still show 1.8d as latest version for me. I also don't see the INI file you are referring to

  14. #2429
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by AngelsAdvance View Post
    Am I looking at the wrong place? Both your dropbox and pastebin still show 1.8d as latest version for me. I also don't see the INI file you are referring to
    Check again. And edit DH.ini in the script directory.

  15. #2430
    AngelsAdvance's Avatar Member
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    Originally Posted by notAres View Post
    Take a screenshot of the rubies it's missing, cut out a 23x23 chunk and paste it over to see if it matches. If it's just gems on the bottom row, then it's not supposed to stash them
    Thanks I just used the ru2.png as a template and screenshot a 26x24 section of the flawless ruby and it seems to be working now

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