[Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101* menu

User Tag List

Page 23 of 38 FirstFirst ... 192021222324252627 ... LastLast
Results 331 to 345 of 565
  1. #331
    asurada00's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    17
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tadgh111 View Post
    Hey there folks!

    This revision:

    NOTICE: This build relies NOT AT ALL on diamond skin, so if you cant even take one single hit, this isnt for you.

    -changes teleport to Holding down right-click instead of multiple sends. Works much more smoothly for me, if it doesnt for you, go ahead and swap it back
    -Picks up and sells blues. You can change the amount of blues before going to sell by changing the $BluesBeforeSell variable.
    -ToolTip Statistics:
    1.--Successful Run Count
    2.--Closed Cellar Run Count
    3.--Blues/Rares picked up Count
    4.--Repair Count
    5.--Death Count
    6.--BETA Runs per hour(both successful and closed-cellar runs are counted. This will break when you reload the script a second time. Autoit sucks ass at getting localtime, I'm working on it)
    -Logging for persistence
    -When you hit 'x' to quit game, it writes all your statistics to a file named runStats.txt(it will be created in the same directory as the script you are running(desktop, whereever)
    -If you do not hit 'x' to quit, the logs will not be saved!
    -Next time you start the script, it will load your old stats and keep running from there


    Requirements
    - 1920x1080 Fullscreen windowed Mode
    - Required Build
    - Middle-click bound to 'move'
    - USE THE SCOUNDREL AND GIVE HIM THE BLIND MOVE. (DIRTY FIGHTING)


    SCRIPT HERE
    Nice work man, Ive watched the bot run around 30times and it only missed the cellar once. It's a massive improvement.

    Sometimes it tries to pick up the "sparkflint" icon, and it tries to click the lamp. I changed legendary color from "2" to "0" to fix the lamp, but the sparkflint orb, I'm not sure how to fix that.

    I personally replaced molten with venom, changed arcane orb to the extra radius explosion, that way i can kill sarkoth under 3.5 seconds with 18k dps.

    If stashing/looting gems properly/getting rid of whites can be implemented, then there would be no complaints!

    [Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101*
  2. #332
    jsizzurp's Avatar Corporal
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tadgh111 View Post
    Hey there folks!

    This revision:

    NOTICE: This build relies NOT AT ALL on diamond skin, so if you cant even take one single hit, this isnt for you.

    -changes teleport to Holding down right-click instead of multiple sends. Works much more smoothly for me, if it doesnt for you, go ahead and swap it back
    -Picks up and sells blues. You can change the amount of blues before going to sell by changing the $BluesBeforeSell variable.
    -ToolTip Statistics:
    1.--Successful Run Count
    2.--Closed Cellar Run Count
    3.--Blues/Rares picked up Count
    4.--Repair Count
    5.--Death Count
    6.--BETA Runs per hour(both successful and closed-cellar runs are counted. This will break when you reload the script a second time. Autoit sucks ass at getting localtime, I'm working on it)
    -Logging for persistence
    -When you hit 'x' to quit game, it writes all your statistics to a file named runStats.txt(it will be created in the same directory as the script you are running(desktop, whereever)
    -If you do not hit 'x' to quit, the logs will not be saved!
    -Next time you start the script, it will load your old stats and keep running from there


    Requirements
    - 1920x1080 Fullscreen windowed Mode
    - Required Build
    - Middle-click bound to 'move'
    - USE THE SCOUNDREL AND GIVE HIM THE BLIND MOVE. (DIRTY FIGHTING)


    SCRIPT HERE
    Thanks for the revision, it's working great.

    EXCEPT, it lost the beautiful triangular loot path after the kill, and now just walks to the middle, then top corner and leaves.
    This is with both gem and blue loot disabled. With blue loot enabled it just loots blues then leaves. No walking around picking up gold.

  3. #333
    asurada00's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    17
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jsizzurp View Post
    Thanks for the revision, it's working great.

    EXCEPT, it lost the beautiful triangular loot path after the kill, and now just walks to the middle, then top corner and leaves.
    This is with both gem and blue loot disabled. With blue loot enabled it just loots blues then leaves. No walking around picking up gold.
    Yep. But I noticed that, so I added self-made way points, took literally 30 seconds but indeed it's a thing that should be addressed for newbs who cant add simple lines.

  4. #334
    kigor1988's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    15
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tadgh111 View Post
    Hey there folks!

    This revision:

    NOTICE: This build relies NOT AT ALL on diamond skin, so if you cant even take one single hit, this isnt for you.

    -changes teleport to Holding down right-click instead of multiple sends. Works much more smoothly for me, if it doesnt for you, go ahead and swap it back
    -Picks up and sells blues. You can change the amount of blues before going to sell by changing the $BluesBeforeSell variable.
    -ToolTip Statistics:
    1.--Successful Run Count
    2.--Closed Cellar Run Count
    3.--Blues/Rares picked up Count
    4.--Repair Count
    5.--Death Count
    6.--BETA Runs per hour(both successful and closed-cellar runs are counted. This will break when you reload the script a second time. Autoit sucks ass at getting localtime, I'm working on it)
    -Logging for persistence
    -When you hit 'x' to quit game, it writes all your statistics to a file named runStats.txt(it will be created in the same directory as the script you are running(desktop, whereever)
    -If you do not hit 'x' to quit, the logs will not be saved!
    -Next time you start the script, it will load your old stats and keep running from there


    Requirements
    - 1920x1080 Fullscreen windowed Mode
    - Required Build
    - Middle-click bound to 'move'
    - USE THE SCOUNDREL AND GIVE HIM THE BLIND MOVE. (DIRTY FIGHTING)


    SCRIPT HERE
    wow this 1 actually works quite nice! really nice job man!

    noticed only 2 problems during runs:
    1) it don't always complete the teleport routine hence i don't have the chance to check if cellar is opened (i would say 85% its doing fine)
    2) the lamp - it consider it as a rare/legendary and try to pick it.

    Any solution to those problems?

  5. #335
    Tadgh111's Avatar Member
    Reputation
    3
    Join Date
    Jun 2012
    Posts
    37
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kigor1988 View Post
    wow this 1 actually works quite nice! really nice job man!

    noticed only 2 problems during runs:
    1) it don't always complete the teleport routine hence i don't have the chance to check if cellar is opened (i would say 85% its doing fine)
    2) the lamp - it consider it as a rare/legendary and try to pick it.

    Any solution to those problems?
    Thanks guys. I removed the multi-run path because i have 50 gold pickup radius. Feel free to re-add it from a previous script.
    Find this line:

    MouseClick("middle",Round(530*$x_ratio),Round(170*$y_ratio)) ;location of sarkoth after death
    Sleep(2000)

    Under it, Add this

    Code:
    MouseClick("middle",Round(680*$x_ratio),Round(570*$y_ratio)) ;move to left top corner for gold
    Sleep(1200)
    MouseClick("middle",Round(1330*$x_ratio),Round(330*$y_ratio)) ;move to right top corner for gold
    Sleep(1600)
    MouseClick("middle",Round(1010*$x_ratio),Round(940*$y_ratio)) ;move to middle before looting
    Sleep(1000)
    As of right now, i think the only way to solve the lamp thing may be to use ImageSearch libraries, however I haven't looked into it yet. What I do is I have it check for rares and blues first, that way it only checks the lamp accidentally once its done looting everything else. Prevents a problem where it would just loot the lamp 10 times. As for sparkflint, I've never seen it try to click on mine. Can you post a video?

    If you want to lengthen the amount of time teleporting, you need to change this line:
    Code:
    Send("{4 down}")
    Sleep(2500)
    Send("{4 up}")
    Change the sleep number to whatever you want in milliseconds

    Keep the bugs coming in please

  6. #336
    milkcow500's Avatar Private
    Reputation
    1
    Join Date
    May 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tadgh111 View Post
    Hey there folks!

    This revision:

    NOTICE: This build relies NOT AT ALL on diamond skin, so if you cant even take one single hit, this isnt for you.

    -changes teleport to Holding down right-click instead of multiple sends. Works much more smoothly for me, if it doesnt for you, go ahead and swap it back
    -Picks up and sells blues. You can change the amount of blues before going to sell by changing the $BluesBeforeSell variable.
    -ToolTip Statistics:
    1.--Successful Run Count
    2.--Closed Cellar Run Count
    3.--Blues/Rares picked up Count
    4.--Repair Count
    5.--Death Count
    6.--BETA Runs per hour(both successful and closed-cellar runs are counted. This will break when you reload the script a second time. Autoit sucks ass at getting localtime, I'm working on it)
    -Logging for persistence
    -When you hit 'x' to quit game, it writes all your statistics to a file named runStats.txt(it will be created in the same directory as the script you are running(desktop, whereever)
    -If you do not hit 'x' to quit, the logs will not be saved!
    -Next time you start the script, it will load your old stats and keep running from there


    Requirements
    - 1920x1080 Fullscreen windowed Mode
    - Required Build
    - Middle-click bound to 'move'
    - USE THE SCOUNDREL AND GIVE HIM THE BLIND MOVE. (DIRTY FIGHTING)


    SCRIPT HERE
    Whenever I die, I get this AutoIt Error:


    Line 437
    ElseIf $currHour - $startHour <> 0
    ElseIf $currHour - $startHour <> 0^ ERROR

    Error: "If" statement must have a "Then" keyword.

  7. #337
    baldbrah's Avatar Master Sergeant
    Reputation
    1
    Join Date
    May 2012
    Posts
    117
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GazCamp3r View Post
    Guys, am using the original build with the added imagesearch function, but am wondering that is there any one who could add 1 plus funcion to this script? I mean if you running the script for about 12 hour, it should make a few stopes. After 3 hour of running it should stop in the main menu for 15-20 min, than continue, cause blizzard added a new game creation limit and the script is quitting the game after the "game creation limit reached" message :-/

    (my english is amazingly shit, i hope u can understand what am trying to say here)
    the creation limit has been lifted..for now, and every 3 hours doesn't work, because the limit (old one ) was 15 games or so every 15 minutes.

  8. #338
    baldbrah's Avatar Master Sergeant
    Reputation
    1
    Join Date
    May 2012
    Posts
    117
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tadgh111 View Post
    Hey there folks!

    This revision:

    NOTICE: This build relies NOT AT ALL on diamond skin, so if you cant even take one single hit, this isnt for you.

    -changes teleport to Holding down right-click instead of multiple sends. Works much more smoothly for me, if it doesnt for you, go ahead and swap it back
    -Picks up and sells blues. You can change the amount of blues before going to sell by changing the $BluesBeforeSell variable.
    -ToolTip Statistics:
    1.--Successful Run Count
    2.--Closed Cellar Run Count
    3.--Blues/Rares picked up Count
    4.--Repair Count
    5.--Death Count
    6.--BETA Runs per hour(both successful and closed-cellar runs are counted. This will break when you reload the script a second time. Autoit sucks ass at getting localtime, I'm working on it)
    -Logging for persistence
    -When you hit 'x' to quit game, it writes all your statistics to a file named runStats.txt(it will be created in the same directory as the script you are running(desktop, whereever)
    -If you do not hit 'x' to quit, the logs will not be saved!
    -Next time you start the script, it will load your old stats and keep running from there


    Requirements
    - 1920x1080 Fullscreen windowed Mode
    - Required Build
    - Middle-click bound to 'move'
    - USE THE SCOUNDREL AND GIVE HIM THE BLIND MOVE. (DIRTY FIGHTING)


    SCRIPT HERE

    would love to use this and tset it out but since i can't take 1 hit from a zombie and survive, force armor or diamondskin is a must for me.

    in theory, if my dps is high enough, i wouldn't need familiar and can just swap that out with diamondskin, correct?

  9. #339
    Zyxone's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Tadgh111, Thank you! Runs smoothly without any problems, except the lamp

    Whats your gold find % ? And how much do u earn per hour?

  10. #340
    iodizedsalt's Avatar Member
    Reputation
    1
    Join Date
    May 2012
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Does anybody get stuck in the game exit screen? Or am i the only one having this difficulty?
    That seems to be the only reason i have to restart the script.

  11. #341
    shift39's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by milkcow500 View Post
    Whenever I die, I get this AutoIt Error:


    Line 437
    ElseIf $currHour - $startHour <> 0
    ElseIf $currHour - $startHour <> 0^ ERROR

    Error: "If" statement must have a "Then" keyword.

    I get this error too within an hour of running the Tadgh111 script!


    The mouse is also sometimes in the wrong spot to check if the cellar is open. I can't tweak it though, because it's right most of the time. But thanks a lot, this is still the best version imo

  12. #342
    shift39's Avatar Private
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by iodizedsalt View Post
    Does anybody get stuck in the game exit screen? Or am i the only one having this difficulty?
    That seems to be the only reason i have to restart the script.
    I was getting this problem too, so I added in two quick left clicks before it hits Resume Game.

    The first left click is the X in the top right of the box that closes the banner options, and the second left click is the X that closes out the game options. This adds like half a second to the run, and makes sure I never get stuck at the menu. I added this before every instance of the Resume Game line in the macro, which is like 10 times.

    Sleep(250)
    MouseClick("left", X, Y)
    Sleep(250)
    MouseClick("left", X, Y)
    Sleep(250)

    You need to use the program that comes with AutoIt to get the X and Y coordinates of the two top right X buttons that close out the menus; the coords will be different than mine.

  13. #343
    iodizedsalt's Avatar Member
    Reputation
    1
    Join Date
    May 2012
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Shift 39, good idea.

    I think you mean the other way around tho right? The first click should close the "game options", the second the "banner edit". If the game "options screen" isn't open, then the first click will open the "banner edit" window which needs to be closed by the second click.

    Editing script now. Thanks alot.

  14. #344
    darkjoy's Avatar Member
    Reputation
    2
    Join Date
    May 2012
    Posts
    108
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    notAres 1.6 Modified for Wormhole Wizard Archon - Pastebin.com

    This is the original script, notAres just released 1.6 this morning. I've modified it for wizards, including wormhole teleport and archon. This script uses imagesearch for looting gems, tomes and pots, it picks up blues and sells to the store, it stashes rares/legendarys/sets/tomes, it repairs gear.

    Refer to http://www.ownedcore.com/forums/diab...1920x1080.html ([Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]) for setting up imagesearch and follow notAres instructions there. Hope you guys find this useful.

  15. #345
    iodizedsalt's Avatar Member
    Reputation
    1
    Join Date
    May 2012
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    actually i just realized that the order doesn't matter, the first click does not open the banner edit window...

Page 23 of 38 FirstFirst ... 192021222324252627 ... LastLast

Similar Threads

  1. Replies: 763
    Last Post: 11-09-2013, 08:51 AM
  2. Replies: 4488
    Last Post: 09-01-2012, 03:52 AM
  3. Replies: 749
    Last Post: 07-26-2012, 11:14 AM
  4. Replies: 207
    Last Post: 06-11-2012, 10:50 AM
  5. Replies: 253
    Last Post: 06-06-2012, 09:19 AM
All times are GMT -5. The time now is 02:43 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search