zubiq, feel free to post any path changes/cooldown timers that work best, including DPS (which I didn't spend a whole lot of time on, Devouring Arrow on Hell is good enough). I will definitely include them if it leads to more stability. The death handling was only recently fixed, and it's only called when an escape menu would normally be called (after the cellar check).
Really great script. I was just working on something similar on my own but for a barb (it's not easy). Ares, I really like the "ratio" concept you used in your scripts. Adds a lot of flexibility.
My only suggestion for your script is to add more functions to make the main While loop less cluttered. For example you could have:
tpOut - tp and exits the game and repairs if needed
walkToCellar - walks to the cellar and checks if it exists
hide - runs away, calls tpOut
enterCellar - enters the cellar and kills mobs, calls CheckLoot
etc etc. This is more for a future thing so when you want to modify your script it's easier. Functionally this script is great.
You should make a 'universal' one on a resolution anyone can run (IE 1024) and normal movement speed, I for example cant run the script due to my monitor max res 1680.
Absolutely appreciate the feedback...could use more of the same checks notAres uses in order to be more efficient in timing of log in and log out, will attempt to add in the move component after some tests, adjust the teleport location/defensive maneuvers, and will be adding Rare/Legendary pick up code
mackus101 and notAres should collaborate![]()
(inferno)The missed mob sometimes can be sorted by hireing scoundrel, and put some decent + goldfind and dex gear on him.
But it would really help if the spot where you initially start attacking is moved just a tidbit to the right. The shots towards sarkoth is fine, but the 1-2 arrows fired in the direction of the add furthest back and to the left gets stuck in the entrance wall. Its too bad really, since usually one arrow is enough to kill him and relying on your companion and the ferrets are unpredictable since you often log out before its done.
Hi marckus great script made me plenty of dollars while i was at work lol. is there any way we could get a RARE pick up incorperated with it? i tried NotAres's but being in south africa its moving alot faster than my connect can keep up with & normally leads me running in circles so to say.
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What are the chances of this being caught and banned with?
Every time i use notares's script the cursor stop 1 inch from the cellar and so doesn't see it i have 25% movement speed i cant go faster
Also Ares there's a small bug in your code. The case where the cellar is not there and you move between your caltrops and then tp doesn't have the x and y ratio applied to the click coordinates.