Again.. great script, can be modified alot if you got fast computer though for increased gold/hour =)
I am making 300k/hour with this with 255% GF after I modified my script for speed and some extra lines of code to counter getting struck in menus and trying to bot there.
Using much lower sleeps between move commands while having more run speed and having the first passive spell that gives run speed when I use smoke screen. I also use smoke screen more frequent in order to make the character get to the point bot klicked before sleep time is over.
I am making an open cellar run in 39 sec from resume to next resume.
Closed cellar run in 18 sec from resume to resume
Deaths which happens maybe 2 times an hour or so for me take maybe 40 sec from resume to resume.
I am using 2.5 sec sleep in main menu instead of 13. If my character dies he needs 10 sec to get into main menu so in order for him to not get struck in main menu trying to bot there I use Send(SPACE) instead of escape on certain places in the code because escape will open menus instead of closing when the bot tries to bot in main menu.
Also, repair is bugged, in your code you use escape only once at end of repair cycle, bot will close repair window only but act as if he have open main menu and tries to leave game. Big time waste =) Use send(space) to close repair then sleep(200) then send(escape) instead =)
Last edited by scph9002; 06-06-2012 at 11:06 AM.
I was gonna say, it's not like my pastebin can be found ANYWHERE but HIS thread, and I don't see him complaining about other people's pastebins not having his name all over it. 90% of the code he says!
Check out my version, I did everything you said except the space for menus part, for that I detect if there's an "X" button to click and click it. I get very similar times on my version as well, how much movement speed do you have?
Pastebin DH.au3
Last edited by notAres; 06-06-2012 at 08:54 AM.
i let mackus's run over night and it was 100 percent afkable. I ended up getting 700k with about 150goldfind.. FANTASTIC work mackus.
Mackus you should edit the OP to have the process more clearly defined all at one place, I had problems with this too and it seems fairly recurrent. Here is what you do:
1. Select Quest: Act I Legacy of Cain - Explore Cellar
2. Waypoint to Old Ruins
3. Run west until you hit a checkpoint (should occur in about 5-10 seconds)
4. Teleport to town, leave game
5. Run AutoIt Script
6. Return to game, press =
Actually I'm not sure if the above will work exactly, can't check right now due to maintenance. If not just click resume game then hit =
Last edited by GoldChute; 06-06-2012 at 08:56 AM. Reason: Edit at bottom
Got capped mov speed, 25% that is but i use max disc/gf quiver so I can use smoke screen more frequent in order to get 85% mov speed more often.
I think i stay with my own script btw, no offence but scripts like these work different on different monitors/computers. =)
Edit: Fun side note btw, after bot have killed the armadillos he kick right infront the elite in order to move. Most of the time blues will be right where it klicks so the bot pics it up. I got Tal rashas set armor that way :P Think it got a good random roll because it got 2 socks =)
Last edited by scph9002; 06-06-2012 at 09:03 AM.
[QUOTE=notAres;2284869]I was gonna say, it's not like my pastebin can be found ANYWHERE but HIS thread, and I don't see him complaining about other people's pastebins not having his name all over it. 90% of the code he says!
Blizzhackers • View topic - [Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1
Its the approach you took not the fact you edited to make it more efficient for yourself and maybe others...if people are getting their worth out of both of our efforts then that is fantastic
In your code the check window and check death sometimes get thrown off by an interrupted teleport and not a quick enough death
Of course, but it completes the loop in a few seconds and will then check again before starting execution again, which means it's perfectly afkable even if some random deaths/menu options do happen. I'm surprised that one guy left your script on all night and didn't get blocked by a single pack. Impressive RNG.
Unless you recently changed the coding that problem occurred to me earlier this morning with your coding....impressive RNG
Mine has nothing to do with RNG it was purposely created knowing some people will attempt inferno AFK gold farming undergeared and most likely will die a few times especially by being blocked by a single pack...that is why the delay was purposely set up to take in consideration of the 10 seconds it takes to log off. May not be efficient and yes now I know of better ways...with the fixed process for repairing the loop should be good indefinitely.
Either mackus script nor notAres works for me.Mackus script clicks on "resume game" then im at the checkpoint, my char uses (1) caltrops, moves to the right tps and clicks on exit game.NotAres script moves in the direction to the cave but then stops in-between and those 2 zombies are killing me.
mackus, is there a chance to inclue rare/legendary/set pickup like ares did but in ur version? i would rly appreciate that
I ran both Mackus' and notAres' codes last night and had some notes on both. To these coders, thank you for your contributions! My observations are based on ~30min-1hr of testing each with my computer/gear setup. YMMV. I used an enchantress to help blind/hex/mindcontrol some of the starting mobs. +Pickup range of 7.
For both setups I had to increase the dps time in the code because my full GF (~280%) gear has low dps.
Mackus'
Pros -
- Uses good smoke screen timing to avoid early zombie deaths. Had very few deaths when looking for the dungeon
- Aims with Nether tentacles 3 times to hit all the quill beasts in the cellar.
- Reliable logout/login
- Will OFTEN pickup a blue when moving to get the gold.
Cons -
- Logout spot for a 'no den' scenario is a bit dangerous, died a few times there
- Will always wait for 10s logout regardless if you had a successful teleport or you died. (can be slow but gets into next game reliably, sometimes a 'Pro')
- Initial movement sometimes attacks a zombie instead of moving, usually still gets a safe teleport, but a wasted run.
- Excessive time spent running around for gold if you have ferret. I got rid of 3rd move command to speed it up.
notAres'
Pros -
- Super fast when working properly (~20-30% faster than OP I'd say)
- Safer 'no den' logout spot
- Quick logout and loading (sometimes a 'Con')
- Good coding flexibility for variable load times
- Random variability in clicks
Cons -
- Dies more often to initial 1-2 zombies (faster SS would help)
- Relies on hungering arrow to finish off quill beasts inside den (not getting reliable kills)
- Death handling is buggy. i.e. gets stuck in logout loops on the character screen.
Personally, I feel better about Mackus' code to go afk, but notAres' can be really really fast when it works. May try to combine aspects of the two.
I've been working on my own variations. One way to avoid the early attack (instead of moving) in Mackus' code is to keybind in game 'Move to' to something like "5", then use a mousemove(x, y, speed) command to the same coordinate of the mouseclick("left" [x y]), (need sleep delay) and then Send("5"). It will ensure you move to the spot instead of attacking.
edit: will keep an eye on notAres' Pastebin for updates!
Did this help anyone??
Last edited by zubiq; 06-06-2012 at 09:45 AM.
I tried the 1680x1050 version. Works fine, however, when it goes to repair, it switches the check point so after that it won't work anymore. It is because it uses the wrong repair guy. It should instead use the guy on the left.
Last edited by kanske; 06-06-2012 at 09:45 AM.