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View Poll Results: Does it work with latest patch for you?

Voters
261. This poll is closed
  • Yes

    121 46.36%
  • Yes, but need to restart MapHack sometimes

    31 11.88%
  • Yes, but need to restart D3 sometimes

    5 1.92%
  • No, says it's attached but nothing is visible in game

    64 24.52%
  • No, stuck on waiting for process

    40 15.33%
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  1. #616
    Ashikaga's Avatar Member
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    Nice one! Big thx to enigma32 from germany!

    Enigma.D3.MapHack
  2. #617
    MrOne's Avatar Contributor
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    Originally Posted by enigma32 View Post
    Nice work! Is it possible to disable minimap in town?

  3. #618
    enigma32's Avatar Legendary
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    Originally Posted by MrOne View Post
    Nice work! Is it possible to disable minimap in town?
    Why though?

  4. Thanks johnbl (1 members gave Thanks to enigma32 for this useful post)
  5. #619
    InFortis's Avatar Member
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    Originally Posted by enigma32 View Post
    Nice work thanks, but i have a Question, very often it happens that I have to restart it because its not over the Map when i move.
    Is there any way to fix this? idk if that works.

    greets

  6. #620
    b0ob1ik's Avatar Member
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    Nice work!

  7. #621
    Hudan's Avatar Member
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    Good job, Maphack is perfect for me now~THX a lot lot lot~~233

  8. #622
    RunDMX's Avatar Member
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    Great job. Thank you very much. You guys, you are making our gaming life easier.

  9. #623
    graphitey's Avatar Member
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    Thanks Enigma for the awesome work.

    Would it be possible to perhaps introduce a setting to change the size of enemies that are displayed on the mini-map? I just want all enemy types, normal or elites, to be shown in same size(medium-wise with the current iteration of hitbox size relativity). I don't care much about hitbox sizes or size according to rift progression.. Just want an option for all marker sizes to be the same.
    Colors that differentiate them are fantastic as is so no issue there for me.

    Thanks in advance for your consideration!

  10. #624
    JarJarD3's Avatar Contributor
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    Originally Posted by graphitey View Post
    Thanks Enigma for the awesome work.

    Would it be possible to perhaps introduce a setting to change the size of enemies that are displayed on the mini-map? I just want all enemy types, normal or elites, to be shown in same size(medium-wise with the current iteration of hitbox size relativity). I don't care much about hitbox sizes or size according to rift progression.. Just want an option for all marker sizes to be the same.
    IMHO "rift progression" is most the important thing to know when doing rifts, time is loot

    We need just more options as there are different preferences what UI should look...

  11. #625
    graphitey's Avatar Member
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    Originally Posted by JarJarD3 View Post
    IMHO "rift progression" is most the important thing to know when doing rifts, time is loot

    We need just more options as there are different preferences what UI should look...
    Yes that would be the best, some option to change marker size according to hit-box/rift progression/all in same size would be nice.

  12. #626
    MrOne's Avatar Contributor
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    Originally Posted by enigma32 View Post
    Why though?
    Because overlay is printet over social panel like clan, communities and fiend list And everybody know how town look like and dont need minimap

  13. #627
    enigma32's Avatar Legendary
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    Originally Posted by MrOne View Post
    Because overlay is printet over social panel like clan, communities and fiend list And everybody know how town look like and dont need minimap
    There we go, a real problem So I can hide minimap in town, or hide it whenever one of these panels are open. I'll go with the later.

  14. #628
    Gahleon's Avatar Member
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    map minions looking different. anyone experiencing the same thing ?

  15. #629
    enigma32's Avatar Legendary
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    Originally Posted by Gahleon View Post
    map minions looking different. anyone experiencing the same thing ?
    Try the new tab

  16. #630
    Gahleon's Avatar Member
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    Originally Posted by enigma32 View Post
    Try the new tab
    try the new tab meaning ?

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