Hi! And first of all — thank you for nice job.
Sorry, i didnt read all tread, but have only one question. Can I (or u) do filter for elite with reflect?
Hi! And first of all — thank you for nice job.
Sorry, i didnt read all tread, but have only one question. Can I (or u) do filter for elite with reflect?
Any clue, why 'test sound' doesnt work for me?
have NET framework, newest Loot Alert.
I used 1.0.4. a few months ago and it worked with sound. Same on this computer, works with sound.
But not with the 1.0.6 version...any ideas? :S
Hi,
first, thank you very much for your great loot alert.
I've got a question. Is it possible to add elites-champions pack in filter?
Regards,![]()
thy are there trojan virus in your program ?
I'm going awesome with Roadrunner's 'meep meep'. Got already a Tal Rasha set helm![]()
Last edited by Mghffany529; 12-05-2012 at 09:37 PM.
Test sound plays the sound of the currently selected filter, which is probably confusing (it worked differently in earlier versions). If nothing is selected then nothing will play.
I don't really know what causes people to have issues with Isboxer (especially the crash because of multiple keys in a dictionary). All I can tell you is: Run all loot alert instances as admin, select correct process id and PM me the contents of "log.txt" if it is ever created in the loot alert folder.
Hahaha oh my god, thank you Evozer!! ^^ (things 'marked' but i didnt select 1 for the sound)
Evozer, thanks for maintaining this excellent program and the quick 1.0.6 release.
Feature request if possible (though i am sure you'd rather be farming):
Group Name Filter. Functions like Name Filter but allows multiple names/strings to be entered for detection with a toggle box next to each. e.g. Useful for creating a list of monsters for the Unique Achievement that can be toggled off once that monster has been met. Otherwise you have to enter them all individually .
This is an interesting question. I had a look at the D3 string data (D3Inferno) trying to find a way to implement reflect detection but was unsuccessful with these:
ReflectsDamagePrefix001 Spikeskin
ReflectsDamagePrefix002 Venger
ReflectsDamagePrefix003 Shard
ReflectsDamagePrefix004 Rendok
ReflectsDamageSuffix001 the Thorned
ReflectsDamageSuffix002 the Spined
ReflectsDamageSuffix003 the Painbringer
ReflectsDamageSuffix004 the Vengeful
I did successfully setup a list to alert Unique monsters that I am yet to kill for that achievement, e.g.
Corpulent_B_Unique_01 Bellybloat the Scarred
Sandling_B_Unique_01 Blarg the Imp
Bloodhawk_A_Unique_02 Bloodfeather
Also I added my missing monsters from the Haunted achievement (these are yet to trigger):
graveDigger_B_Unique_01 Dataminer
Ghost_D_Unique01 The Archivist
Obviously not all the shrines were listed in the config so here they all are too:
Shrine_Global_Reloaded Empowered Shrine
Shrine_Global_Enlightened Enlightened Shrine
Shrine_Global_Hoarder Fleeting Shrine
Shrine_Global_Fortune Fortune Shrine
Shrine_Global_Frenzied Frenzied Shrine
Shrine_Global_Blessed Protection Shrine
Thanks for this
Is there any way to create own files or convert for example standard windows .wav files?Because I am gettint an error that these aren't PCM files.
not working with todays update
Hey there! Great program.
I tried using it today, obviously it works for legendaries. It seems the Item level check is broken as if I set the Item level to 0 it'll find rares, but if I set it to 63 and drop a rare it doesn't find anything.
Hopefully this is fixed soon, as i'm sure it always is! Thanks again!
I believe EVO plays EU so he's usually a day behind with updating this, Give him a day or 2.
I'm sure he will update to work with new patch, so standby![]()
Should work now, let me know if anything breaks