[Farming Utility] Loot Alert menu

User Tag List

Page 15 of 40 FirstFirst ... 111213141516171819 ... LastLast
Results 211 to 225 of 599
  1. #211
    neverlose's Avatar Private
    Reputation
    1
    Join Date
    Aug 2012
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I also count that item name filter is kinda useless.
    Better could be, if you add item OPTIONS filter.
    So I could set, for example, alert me, when item with magic find >= N drops... (for different items is different N) for example for ring it could be 14. for amulet 30, for other items 18. (All items can be blue, but still can be sold fast).
    But if i will see all items names with 18 mf, 19 mf, 20mf and so on... it could be a huge list.
    I saw your program source, so to add new form with such filters would be not a big job, because the item option list you already have... hope to see it in v 1.0.5
    Last edited by neverlose; 09-28-2012 at 03:03 AM.

    [Farming Utility] Loot Alert
  2. #212
    Savon67's Avatar Member
    Reputation
    1
    Join Date
    Jan 2012
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    1.0.4 dont work on my computer but 1.0.3 work

  3. #213
    dvcd's Avatar Private
    Reputation
    1
    Join Date
    Sep 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Proposes to add the following functions:
    1.Loot statistics.
    Count the number of every game room's falling equipment, and the number of falling 63-level equipment with all kind of quality, the number of falling legendary equipment. Calculate the proportion of all 63-level equipment accounted for all falling equipment.
    Do not count the same equipment twice.
    2.Calendar the ACT and how many monsters was killed in this time.
    3.The player's MF
    Thanks a lot!

  4. #214
    neutrino1's Avatar Member
    Reputation
    11
    Join Date
    Sep 2012
    Posts
    84
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dvcd View Post
    Proposes to add the following functions:
    1.Loot statistics.
    Count the number of every game room's falling equipment, and the number of falling 63-level equipment with all kind of quality, the number of falling legendary equipment. Calculate the proportion of all 63-level equipment accounted for all falling equipment.
    Do not count the same equipment twice.
    2.Calendar the ACT and how many monsters was killed in this time.
    3.The player's MF
    Thanks a lot!
    That already exists and is available for download....

    http://www.ownedcore.com/forums/diab...t-tracker.html ([Farming Utility] D3 Loot Tracker)

  5. #215
    Chojin's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    14
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Tested 1.0.4, belts' detecting seems to be broken. Anyone having the same issue?

  6. #216
    Evozer's Avatar Contributor
    Reputation
    150
    Join Date
    Jan 2011
    Posts
    214
    Thanks G/R
    1/15
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    There are two types, Belt and Generic Belt, I would recommend to have both active

  7. #217
    Chojin's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    14
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    My bad, didn't put generic belt in filter.

  8. #218
    denn53's Avatar Member
    Reputation
    1
    Join Date
    Sep 2012
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Good tool.
    But it would be perfect if it can detect how many props items have and what are this props. In 1.0.5 you will need to pick up a tons of yellow shit, so this pre id detection would be very helpful. Bizz fixed that glitch which allowed u to find out unid item's affixes through the chat, but may be this info still can be obtain from memory reading. So u can set filters like "5+ props", "dmg+socket+loh" or "allresVII+critV+strX". Is it possible?

  9. #219
    neutrino1's Avatar Member
    Reputation
    11
    Join Date
    Sep 2012
    Posts
    84
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by denn53 View Post
    Good tool.
    But it would be perfect if it can detect how many props items have and what are this props. In 1.0.5 you will need to pick up a tons of yellow shit, so this pre id detection would be very helpful. Bizz fixed that glitch which allowed u to find out unid item's affixes through the chat, but may be this info still can be obtain from memory reading. So u can set filters like "5+ props", "dmg+socket+loh" or "allresVII+critV+strX". Is it possible?
    Before they patched it, you could get the item quality property off of items in memory. For example:

    0 = Gray
    1 = white
    2.3 = blue
    4,5,6 = yellow
    ect...

    quality 4 was 4 props yellow, 5 was 5 props yellow and 6 was 6 props yellow.

    Now, all unid yellows come up as quality 4 and the actual quality of the item stays server side untill you identify it.

    So I don't think it will be possible to get the properties of items, i had it in my tracker but it just doesn't work.

  10. #220
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey is there a Jewelry sound file?

  11. #221
    iamxeph's Avatar Active Member
    Reputation
    17
    Join Date
    Jun 2009
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Feature request: Take a screenshot when find Legendaries

    I think this is cool

  12. #222
    Dartexx's Avatar Site Donator
    CoreCoins Purchaser Authenticator enabled
    Reputation
    168
    Join Date
    Jan 2011
    Posts
    1,227
    Thanks G/R
    11/11
    Trade Feedback
    183 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I found some *.wav sounds at this site SoundJay.com - Free Sound Effects if anyone would like to have different sounds for goblin, legendary, crafting plan etc.

  13. #223
    Armizani's Avatar Private
    Reputation
    1
    Join Date
    Jul 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by neutrino1 View Post
    No it's not a troll thread.

    Memory reading is certainly something that blizzard does not like us doing. I don't think anyone can say for sure if warden can actually detect it or not either. But, I think blizzard tolerates this type of reading as long as it doesn't interfere with gameplay (that's a personal opinion).

    Anyways we will see in the next ban wave if all of us reading memory get banned. this is the only thing I am using, no bots no nothing else and i have never written to memory. Let's see if warden caught me.
    well check this out. we can use it without any risk.

    View image: proof v2

  14. #224
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I found a blue weapon that triggers the legendary sound, though it is a very low level weapon, it is called Rakanishu's Blade.

  15. #225
    sed-'s Avatar ★ Elder ★
    Reputation
    1114
    Join Date
    Mar 2010
    Posts
    1,563
    Thanks G/R
    52/151
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ReadyToKill View Post
    I found a blue weapon that triggers the legendary sound, though it is a very low level weapon, it is called Rakanishu's Blade.
    this has been answered many times lol,

Page 15 of 40 FirstFirst ... 111213141516171819 ... LastLast

Similar Threads

  1. [Guide] Parrot Cage (Hyacinth Macaw) Easi farm - AoE loot
    By Furiousgeek in forum World of Warcraft Guides
    Replies: 62
    Last Post: 07-10-2022, 04:33 PM
  2. [Farming Utility] D3 Loot Tracker
    By neutrino1 in forum Diablo 3 Bots and Programs
    Replies: 205
    Last Post: 02-25-2013, 10:47 AM
  3. [Farming Utility] Experience gain logger/tracker
    By Batch in forum Diablo 3 Bots and Programs
    Replies: 20
    Last Post: 01-03-2013, 01:41 PM
  4. [Farming Utility] Loot Alert X (expansion Loot Alert)
    By carnova in forum Diablo 3 Bots and Programs
    Replies: 47
    Last Post: 10-17-2012, 04:44 PM
  5. [Farming Utility Mod] Woot! 1.0.4 Mario+Final Fantasy+Zelda Sound Mod
    By badk0re in forum Diablo 3 Bots and Programs
    Replies: 0
    Last Post: 10-07-2012, 04:07 AM
All times are GMT -5. The time now is 02:11 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search