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  1. #1021
    RodeoRaider's Avatar Member
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    Hi Chuichu, when my bot relogs (from Input limit error), 50% of the time it will hit the account Profile page instead of hitting the AH and then stuck there. Can you please look at this issue? Or can you suggest some way to get around this programmatically? Like some method that my bot can figure out that it is in the wrong place and relog etc. Thanks alot!

    [AH Bot] HappyAuction
  2. #1022
    ChuiChu's Avatar Contributor
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    make sure vsync is on... otherwise ill look into how this can happen. its probably some click from login session bleeding through and clicking the middle of the lobby screen (profile)

  3. #1023
    ztnko's Avatar Member
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    find another bug with item.dps (my fault i don't test fix of item.dps in 9.32 version - so it may exist long time)

    there is original weapon:


    there is this item with red gem:


    and item.dps return 1455,5

  4. #1024
    Vkos's Avatar Private
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    This is not a bug. Working as intended sinse D3 release. Sold a tonns of weapons with red gem recalculation...to some robots?)) with abnormally high price xD

  5. #1025
    RodeoRaider's Avatar Member
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    Originally Posted by ChuiChu View Post
    make sure vsync is on... otherwise ill look into how this can happen. its probably some click from login session bleeding through and clicking the middle of the lobby screen (profile)
    Hi Chuichu, thank you very much for replying. In the readme file you said "Do not use Video/vertical sync.". So do you mean vsync should be off or vsync is different from vertical sync?

    Best,

  6. #1026
    ChuiChu's Avatar Contributor
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    oh nuts... well thats a major typo lol

    yes it should always be on (checkboxed)


    Originally Posted by ztnko View Post
    find another bug with item.dps (my fault i don't test fix of item.dps in 9.32 version - so it may exist long time)

    there is original weapon:


    there is this item with red gem:


    and item.dps return 1455,5
    because
    1.00 * ((1193 - 17) + (1752 - 17)) / 2 = 1455.5
    i noticed the same sometimes also. either im missing something... or blizzard is :P

  7. #1027
    MATRASUS's Avatar Member
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    30 minimum damage = 30 average damage
    30 maximum damage = 15 average damage
    20-40 damage = 30 average damage

  8. #1028
    strohhaar's Avatar Corporal
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    Originally Posted by ChuiChu View Post
    ...either im missing something... or blizzard is :P
    google : "diablo black weapon"


    Originally Posted by MATRASUS View Post
    30 minimum damage = 30 average damage
    30 minimum damage = 15 average damage
    Last edited by strohhaar; 02-06-2013 at 07:40 PM.

  9. #1029
    MATRASUS's Avatar Member
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    Originally Posted by strohhaar View Post
    30 minimum damage = 15 average damage
    nope

    +30 min damage = 30-30 damage, which means +30 in average
    +30 max damage = 0-30 damage, which means +15 in average
    +30 min damage +30 max damage = 30-60 damage, which means +45 in average.

    "Minimum Damage" has been replaced with "Average Damage" as a searchable stat
    Bonus damage is calculated as the Average Damage: (Min Damage + Max Damage)/2
    For example, searching for a Bonus Damage of 12 will find an item with 10-14 damage, 12 minimum damage, or 24 maximum damage.

    http://eu.battle.net/d3/en/blog/5691275
    Last edited by MATRASUS; 02-06-2013 at 08:27 PM.

  10. #1030
    itsmylife's Avatar Active Member
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    Look at the tooltips w/ and w/o gem.
    +25 is added to MinDmg and +50 is added to MaxDmg. But gem info says +17 Min/+17 MaxDmg.
    So MinDmg get scaled by ~1.5 and MaxDmg scaled by ~3

  11. #1031
    shaman989's Avatar Private
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    Originally Posted by ChuiChu View Post
    oh nuts... well thats a major typo lol

    yes it should always be on (checkboxed)




    because
    1.00 * ((1193 - 17) + (1752 - 17)) / 2 = 1455.5
    i noticed the same sometimes also. either im missing something... or blizzard is :P
    Yo, I think this can help you solve this issue:

    It seems it uses the +46% Damage weapon's mod for the calculation.
    Also, in the max dam, you should use 2*17, because it seems the Max damage is also increased by the 17 Min damage increasement (it makes sense).... so:

    1.00 * ( ( (1193 - (17 * 1,46) ) + (1752 - (2*17 * 1,46) ) ) / 2 = (1168,18 + 1702,36)/ 2 = 1435,27

    This is acctually an reverse engineering and it should be tested on other itens (i.e. withouth %damage)...

  12. #1032
    RodeoRaider's Avatar Member
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    Originally Posted by ChuiChu View Post
    oh nuts... well thats a major typo lol

    yes it should always be on (checkboxed)
    Hi Chuichu,

    Thanks a lot for replying. I have tried enabling Vsync but it still does not help. It would be very much appreciated if you can look into this issue.

    Also, for just 1% of the time, my bot bought wrong item :P. The item is not on my list and its buyout is totally irrelevant, I even use absolute name to avoid "partly similar names" problem, I also have item.buyout < X check everywhere but somehow the bot still bought some totally irrelevant items. So I am pretty sure it wasn't because of my script.

    Best,

  13. #1033
    mrslug's Avatar Member
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    Originally Posted by RodeoRaider View Post
    Hi Chuichu,

    Thanks a lot for replying. I have tried enabling Vsync but it still does not help. It would be very much appreciated if you can look into this issue.

    Also, for just 1% of the time, my bot bought wrong item :P. The item is not on my list and its buyout is totally irrelevant, I even use absolute name to avoid "partly similar names" problem, I also have item.buyout < X check everywhere but somehow the bot still bought some totally irrelevant items. So I am pretty sure it wasn't because of my script.

    Best,

    Its your hardware - not the program. Are you running it in the smallest window possible with all graphics on the lowest setting? If so - post your hardware specs. Either your gpu, hard drive, or ram or a combination there of cant handle the inputs.

  14. #1034
    RodeoRaider's Avatar Member
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    ^ Yes, I am running my bot on a pretty crappy desktop and I have to run D3 with all the lowest settings (set in D3prefs.txt) but I have not tried to run it with the "smallest window possible" mode. So if the hardware is not sufficient, the bot will buy wrong stuff?

  15. #1035
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    Hello again guys, and Chuichu
    In last 2 week a increased my enforce to put along a nice complex script that can run my auctioner, and i now have something wery intresting that make me proud.

    My finding in thees 2 intense week of work:
    1) many time haSell() fail , might be because i run at 0 delay but i have some sleep here and there, looking at the source, i got the impression that you wait for bid/buyout to get a starting value and if it timeout to fast it fail, but i'm just guessing.
    2) many time haBuyout() report false even if the auction sucessed, once again might be becouse of my 0 delay.
    3) if a item i'm selling is sold, while i'm searching the ha, the moment i call 'while haSellIterate() do bla bla bla end' the bot get stuch right after switching to the 'AUCTIONS' tab, and hang there for some mins, 5,6, befor to skip the command (for some reason it look related to the fact that most of the time, the active auctions counter do not get update for me, let say i have 10 auction up, and i sell 1 item, it still report 10 untill i don't relog the client.

    Thees are the only real problem i have, i found some workaround for each of the problems but would love to hear a word from Chuichu

    my config are: no fps limit, vsync enabled, all video setting low or disabled, min. resolution windowed, 1 client, 6 core 4GHz AMD, 16Giga Ram, SSD.

    As always, tnx you for letting us use this awesom tool.
    /Bow

    Alcor75

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