AutoPots Release 1 menu

User Tag List

Page 3 of 4 FirstFirst 1234 LastLast
Results 31 to 45 of 52
  1. #31
    sdq928's Avatar Private
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    My account players 50 levels of blood values ​​15926. AutoPots display is always 4, do not know why .other accounts normal.:confused:

    AutoPots Release 1
  2. #32
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Testing now.

  3. #33
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    Testing now.
    Not sure what you mean because of broken english. But i just tested on a char with 15k hp and it works fine. No issue.

  4. #34
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jmac321 View Post
    thanks for the source.

    I have a question though about the offset you give. How do you find it. In CE I search for my hp value as a float, and I find max hp and current hp variables. Say the current hp address is 1EB83914, how do you get the static offset 0xFE31CC? Is it the current hp address minus the base address?

    Also in your code what is the point of
    (I don't get why you are adding 0x18, 0xC8, etc...)

    Shouldn't it just be
    Its a dynamic memory address for hp and most things. You can find it in one game, leave game or close it, relaunch and the memory address for hp changes. You need to scan for a pointer in CE. The pointer will be baseaddress+static+offsets. This will lead you to the dynamic address you are looking for. Tons of info on google and youtube. Lookup "Multilevel Pointer Cheat Engine". That is why I read the memory 6 times here. 5 of them are adding offsets to the next pointer, and the 6th one is reading from the address the 5 offsets lead to. Hard to explain. Im on Skype if you need help: kev.hansen

  5. #35
    sdq928's Avatar Private
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    Not sure what you mean because of broken english. But i just tested on a char with 15k hp and it works fine. No issue.
    I am sorry my English is poor, I want to say is, I account other display blood values are normal, but this level 50 blood values are 15926 cannot read normally blood values. It always displayed value is "4"
    AutoPots Release 1-3-jpg is OK!
    AutoPots Release 1-1-jpg
    AutoPots Release 1-2-jpg level 50 blood values are 15926 cannot read normally blood values

  6. #36
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by sdq928 View Post
    I am sorry my English is poor, I want to say is, I account other display blood values are normal, but this level 50 blood values are 15926 cannot read normally blood values. It always displayed value is "4"
    AutoPots Release 1-3-jpg is OK!
    AutoPots Release 1-1-jpg
    AutoPots Release 1-2-jpg level 50 blood values are 15926 cannot read normally blood values
    Its ok. So it looks like your rebuilding from my open source. Did you make any changes to the code itself? If so, post code so I can look. I just released GUI version. Try that one out and see if you have the same problem. I have a lvl 59 and high HP and its working fine in GUI and Console versions.

  7. #37
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    Its ok. So it looks like your rebuilding from my open source. Did you make any changes to the code itself? If so, post code so I can look. I just released GUI version. Try that one out and see if you have the same problem. I have a lvl 59 and high HP and its working fine in GUI and Console versions.
    I updated console and gui version with latest offset. Seems blizzard did an update.
    Last edited by zewt; 05-24-2012 at 09:38 PM.

  8. #38
    sdq928's Avatar Private
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great, after the update, showed normal, thank you very much. Can provide other offset address? Point x,y,z

  9. #39
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by sdq928 View Post
    Great, after the update, showed normal, thank you very much. Can provide other offset address? Point x,y,z
    I am glad the update solved some issues. I will post a thread in the memory section for d3 with some addresses in a little bit. I am searching for the xyz right now.

  10. #40
    sdq928's Avatar Private
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    I am glad the update solved some issues. I will post a thread in the memory section for d3 with some addresses in a little bit. I am searching for the xyz right now.
    Look forward to your new works, thank you

  11. #41
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Love the release, but there is one major flaw here.

    Tons of people rebind their keys for their skills and their potions, would it be possible for you to add in the ability to reset your potion hotkey? I think it would benefit tons of people who don't use default keybindings.

    Thanks.

  12. #42
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Apocalypse59 View Post
    Love the release, but there is one major flaw here.

    Tons of people rebind their keys for their skills and their potions, would it be possible for you to add in the ability to reset your potion hotkey? I think it would benefit tons of people who don't use default keybindings.

    Thanks.
    Good idea Adding it now.

    -Added to console (version 1.5 link is up)
    Last edited by zewt; 05-25-2012 at 10:11 PM.

  13. #43
    zewt's Avatar Member
    Reputation
    13
    Join Date
    Nov 2008
    Posts
    127
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    Good idea Adding it now.

    -Added to console (version 1.5 link is up)
    AutoPots console version updated to 1.5 & GUI updated to 1.3. These include custom key binding for potions

    Thanks for the suggestion Apocolypse59!

  14. #44
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zewt View Post
    AutoPots console version updated to 1.5 & GUI updated to 1.3. These include custom key binding for potions

    Thanks for the suggestion Apocolypse59!
    Thank you very much, we appreciate your hard work.

  15. #45
    eric62451's Avatar Private
    Reputation
    1
    Join Date
    May 2012
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hey zewt, for some reason when i use the auto pot (botht he GUI and the console), it cant read the HP of my hero. it keeps saying HP=0

    using windows 7 ultimate 64bit, diablo 3 english-US version

Page 3 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. [Release] Herbs to flag
    By Dave-evad in forum World of Warcraft Model Editing
    Replies: 9
    Last Post: 11-26-2006, 03:31 PM
  2. Burning Crusdade Release Date!
    By codydude815 in forum World of Warcraft General
    Replies: 22
    Last Post: 10-30-2006, 01:59 PM
  3. Burning Crusdade Release Date!
    By codydude815 in forum World of Warcraft Guides
    Replies: 15
    Last Post: 10-28-2006, 12:15 PM
  4. anti-warden Release #1
    By zhPaul in forum World of Warcraft Bots and Programs
    Replies: 40
    Last Post: 10-21-2006, 01:40 AM
  5. Burning Crusade Release
    By KOLOSSAL in forum World of Warcraft General
    Replies: 3
    Last Post: 10-10-2006, 12:33 AM
All times are GMT -5. The time now is 10:45 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search