• Sociologist Parker Benth Publishes WoW Class Case Study

    NOTE: This post is extremely interesting. I applaud Benth for his perseverance in publishing this case study. The Nov 2010 Vol 18 PAJS is available from online sites such as EBSCOHost for 79.99.

    A Sociologist named Parker Benth has published a case study on World of Warcraft players and their classes in the November 2010 issue of the Public Access Journal of Social Science. Paired with articles on the controversies of library censorship and issues with CYWSHCN (Children and Youth with Special Health Care Needs), Benth's article is significantly different than the others published in the journal at the same time.


    PAJS articles go through academic scrutiny before the authors are paid and published. Benth's personal blog (Which was on Wordpress.com but has since been taken down to prepare for his new book) described the rigid process of getting his article published in the academic journal of his choice.


    Originally Posted by Parker Benth
    The task of publishing [your article] is arduous and time-consuming. It's the only thing that you can think about for months, and it's not for the money. You just want to see it get through and get published so people can read and even quote your work.


    Benth also expressed a great desire for his article to be re-published and used as a piece of news on MMO news websites. We're happy to announce that MMOwned is the first of any such site to feature Mr. Benth's wonderful case study.


    The study, titled "Socioeconomic Mirror Thesis for World of Warcraft", deals with the ethnic, social, and economic backgrounds of World of Warcraft players on all types of servers, and how their real-world conditions affect their class choice. Benth stated that the pool was of a total of 5,000 players. 200 of those players were interviewed face-to-face, while a larger percentage of them filled out a document on Microsoft Word with their economic history, or did a face-to-face interview over Skype.


    The results of Benth's study are absolutely staggering. He was able to discern an observable pattern between real-life conditions and class choice in game. His abstract focused extensively on psychological context as well, stating that players with certain mental disabilities are geared towards different classes than people with totally sound minds. Benth's argument is impressively cogent and valid, and his thesis statement is as follows:


    Originally Posted by Parker Benth
    It can be said that there are mirrored aspects of the real world (Earth) within the fictional world (Azeroth). While the differences of these two worlds are many, the similarities manifest themselves in ways that are not immediately understood. Since this is true, it follows that it is possible to associate real-world characteristics with in-game choices.


    Benth leaves room to expand on his theory, since his document is less than 10,000 words, not including the associated data.


    ECONOMIC DATA:

    With an average of 5,000 players, Benth organized each class from largest to smallest of real-world net worth. He also based much of his data on professions. Classes near the bottom of the list tend to have more blue-collar and factory jobs than classes at the top of the list, for example.


    1.) Warrior (An average of $89,000+ per year)

    2.) Hunter
    3.) Rogue
    4.) Mage
    5.) Shaman
    6.) Druid
    7.) Death Knight
    8.) Priest
    9.) Warlock
    10.) Paladin (An average of <$30,000+ per year)

    The question struck Benth, and probably anyone else who read this list. Why do people who have greater incomes pick the Warrior over the Mage, Warlock, Hunter, Shaman, Paladin, or Rogue? Benth makes the following conclusion:


    Originally Posted by Parker Benth
    ...[players] with the highest income playing Warriors as their class is not really that surprising. If one wants to get philosophical, a Warrior is a bare-bones class with no magic ability and single-minded purpose. Since people with higher incomes statistically lead happier and longer lives, the desire for playing a class like a Priest who can do miracles, or a Warlock who can wreak irreversible damage to their enemies is less appealing than your average Joe. They don't need to play a fantastical class because they're in a world much unlike the rest of the world, where money can perform as many miracles as a Priest. Notice that the
    Originally Posted by Parker Benth
    Rogue and Hunter along with the Warrior are at the top of the list of income. These are the three major physical damage (which means damage that is done by weapons and not by magic) classes in the game World of Warcraft. For those not familiar with the game, there are a variety of different "roles" that players must perform in a group to work together. The three previously mentioned classes are all damage dealers and "tanks", or people who absorb damage using their armor. The theorybreaker seems to be the Mage at first, but when you think about it, the Mage is actually quite a bland spell-caster compared to the Warlock or the Priest. Trivial moves such as conjuring bread or water really paint the Mage to be an ordinary guy with magic powers. Paladin being at the bottom of the list also corresponds to the theory. Paladins are perhaps the most fantastical class of World of Warcraft. Their magic can reverse death, protect others from lethal blows, and smite demonic armies with the wave of a claymore. A person who is oppressed by death and restricted by income corresponds with the Paladin class because the Paladin is the savior, the martyr, the hero. They can do things that [we] would never be able to do in [our lives]...


    ETHNIC DATA:


    Benth asked the pool of 5,000 players their ethnic background. They were given a standard US Census form answer sheet for the proceedings. Minorities were scaled in equal ratio with Caucasians to account for popular class choices for minority races.


    1.) Paladin: Caucasian

    2.) Warrior: Caucasian
    3.) Hunter: Caucasian
    4.) Shaman: Caucasian
    5.) Priest: Asian/Pacific Islander
    6.) Warlock: Caucasian
    7.) Death Knight: Asian/Pacific Islander
    8.) Mage: African American/Black
    9.) Rogue: Hispanic
    10.) Druid: Caucasian

    Originally Posted by Parker Benth
    It is harder to make a conclusive observation from the ethnic data. Men are the majority players in the game, but only by a small percentage. African American men are statistically taught to be pragmatic problem solvers and are encouraged to hide their emotions and doubts to pursue a goal. (117 Rodgers) Because of this cultural tendency, we can conclude partially that African American [people] might see the Mage as a pragmatic class that [solves problems].


    Benth was unable to make any other conclusions based upon the economic data.


    GENDER DATA:

    The classic theory of women preferring healing classes does not ring true with Benth's report:


    1.) Paladin: Male

    2.) Warrior: Male
    3.) Hunter: Female
    4.) Shaman: Female
    5.) Priest: Male
    6.) Warlock: Female
    7.) Death Knight: Male
    8.) Mage: Male
    9.) Rogue: Male
    10.) Druid: Female

    Originally Posted by Parker Benth
    My research grant both required and compelled me to either validate or disprove previous sociological theories of gender and class choice, which are plentiful. The data is more accessible and the study is more wide-encompassing and marketable; there are many ethnicities and classes in the world, but there are only two genders. Past theories have come to many conclusions, but the most popular of them cite that men prefer damage dealing and hybrid classes, and women statistically prefer healers. This is not the case in my pool, because women prefer the
    Originally Posted by Parker Benth
    Druid, Warlock, Hunter, and Shaman. Two of those are hybrid classes, only two of them can heal, and all of them do damage.


    OPINION DATA: POLITICAL ALIGNMENT


    Benth studied how the American players identified politically. He was interested in understanding how political opinions determine class choice.


    The pool was given three choices:

    1.) Democrat
    2.) Republican
    3.) Independent

    1.) Paladin: Republican

    2.) Warrior: Democrat
    3.) Hunter: Democrat
    4.) Shaman: Democrat
    5.) Priest: Republican
    6.) Warlock: Republican
    7.) Death Knight: Democrat
    8.) Mage: Republican
    9.) Rogue: Independent
    10.) Druid: Democrat

    Parker Benth plans to conclude his WoW Sociological study with a new blog and book. There is no release date set, but Benth plans to release his book by Q2 2011 at the latest.
    This article was originally published in forum thread: Sociologist Parker Benth Publishes WoW Class Case Study started by aphel View original post
    Comments 19 Comments
    1. EddyEvil's Avatar
      EddyEvil -
      Fantastic study and great read. Thank you for posting this.
    1. stoneharry's Avatar
      stoneharry -
      Shame it's a sociological study and not a psychological study. But a good read none the less.
    1. ShadowRanger23's Avatar
      ShadowRanger23 -
      Darn, I was hoping there would be good evidence to call hunters Huntards.. well good read anyway :P
    1. faux pas's Avatar
      faux pas -
      Wow. That's all I can say. This article is complete garbage. The studies conducted are in no way conclusive, and I can vouch that not one single player I know falls into categories cataloged here. People can embellish details or misinform in regards to critical information, the entire study, and in effect, the results are biased at best and lacking an integral foundation at worst. This piece deserves as much scrutiny as possible, it's pseudoscience like this that dilutes the mind of true aspiring intellectuals. Go home, try again.
    1. Razalan's Avatar
      Razalan -
      I think this stands out most because it gives a better look of who you are playing with. It kind of allows you to put a face to the character you actually see. Chances are you only have a few friends on WoW that you actually know out of the game, every one else is just another Night Elf or another Tauren walking the streets, preparing for a Raid, gearing up, or maybe just jumping onto the Stormwind fountain.
    1. Holysymbol's Avatar
      Holysymbol -
      Holy shit.

      ****ing picked me right out.

      I play a rogue, Hispanic, 80k a year, and independent..

      This guy is smart.
    1. Xel's Avatar
      Xel -
      Thanks for the article!
    1. Janube's Avatar
      Janube -
      Quote Originally Posted by faux pas View Post
      Wow. That's all I can say. This article is complete garbage. The studies conducted are in no way conclusive, and I can vouch that not one single player I know falls into categories cataloged here. People can embellish details or misinform in regards to critical information, the entire study, and in effect, the results are biased at best and lacking an integral foundation at worst. This piece deserves as much scrutiny as possible, it's pseudoscience like this that dilutes the mind of true aspiring intellectuals. Go home, try again.
      As much as I dislike this "study" for a number of empirical reasons, don't let fallacies dictate your disdain.

      Personal experience and connections have no business in logical discourse.
      I'm willing to bet everyone knows SOMEONE who falls in line with one of these figures- Probably several people. But that doesn't make them true, or even representative by any stretch.

      Personally, I enjoyed the line about females playing Shamans, Hunters, Warlocks, and Druids, where the author of the study implied that there is at least one class that exists whose sole purpose is healing. By suggesting that, "All four of those classes are also damage-dealers," it's fallaciously knocking down a stereotype that COULDN'T be definitionally true in his eyes from the get go.

      I agree though, I say "feh" to this study.
    1. nismoz91's Avatar
      nismoz91 -
      Hell it sounds interesting, if he comes out with a book, I think I'd buy it...but Pallys being last on the income list...I just went from Mage to Pally without any change to my economic standing, but I also have a Warrior...wierd...lol
    1. faux pas's Avatar
      faux pas -
      I didn't mean to imply that my disdain was based solely on personal experience, despite its obvious contradictions.

      For one, this study is based on 5000 Americans, of the 12 million + people across the globe who play. This is hardly an accurate depiction of the playing community as a whole, and all results could be based on coincidence, considering he neither gives a statistical percentage on any result listed, nor offers any factual evidence to back up claims he used to substantiate the validity of these studies. Resources are lacking, vaguely cited, and those that are cited are of studies taken out of context for this current research.

      I don't disagree that some people may fall into one or more of the categories listed here, but I am forced to believe, based on the rigid and nonacademic approach and execution of this study, that more people do not apply to this stereotype. What about people who play multiple characters? (Which is very often in today's WoW) They can't possibly apply to all of these demographics.

      I've searched over and over for the original source of this article to find the sources cited since they are so inaccurately cited here, but had failed to do so, but it seems his basis for most claims are in fact relative to opinion (either his own or that of the cited source's author) rather than to any conclusive evidence resulting from this "study", which in reality, concluded almost nothing except that this guy is fishing for a publisher.
    1. Janube's Avatar
      Janube -
      Yeah, the basic conclusion to arrive to immediately after reading this is that the working definitions he has for the descriptions of the classes are entirely based on his biased subjective interpretations.

      As such, the study is almost null to start with.


      Sorry for the misunderstanding originally. =]
    1. Mog1255's Avatar
      Mog1255 -
      ^ What they said, lol.

      If a larger cross-section of players was polled, from various different countries as well, I'd say this might have a little more merit, and they might find all of the current data above totally different. 5,000 players is too few, in my opinion, to generate any remotely conclusive results on anything about WoW players. Hell, to get accurate data on what a particular mob drops, and how often each item drops, you need to kill it several thousand times just to start to get conclusive data. Bump the number polled to over 100k and I'd say those results might mean something.
    1. oneshopping22's Avatar
      oneshopping22 -
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    1. Global Fugitive's Avatar
      Global Fugitive -
      i think if you took a sample of 5000 sociologists and classified them into categories, then Benth would fall into somewhere between 'Writer of rubbish hoping for their 10 minutes of fame' and 'Desperately seeking attention so I'll write an article in a vertical where any story will attract some'.
    1. kixer's Avatar
      kixer -
      Lulz on comments. These studies pick people based on proven formulas, so they represent more or less the overall population. It's the same with the elections. Of course it's not 100% correct, but close enough to be interesting. And it is a common sense that people in fantasy worlds play what they miss the most in real life.
    1. Nazomi's Avatar
      Nazomi -
      An asian republican man.
      That's 0/3. Holy crap This guy might be onto something.

      Although this information is interesting. I'd like to see some more factual precentage based information. I understand that this is just a summary, and I hope the book would be more thourough.

      For all we know it could be
      43% female
      57% male

      Not much proven here.
    1. MigIdiot's Avatar
      MigIdiot -
      I call fake.
      Can anyone link me to were I can buy this jurnal?
    1. Pedregon's Avatar
      Pedregon -
      So i'd be a rogue! :3
      kinda racist haha xD
    1. TwistedFerret's Avatar
      TwistedFerret -
      lol, how can there be a proven formula for the most chaotic species known? everyone is different. hell everything is different, group studies dipict nothing but a few coincidences, trying to link them together is (in my opinion ) useless... especially seeing as how this is a game 12million+ ppl play, that includes all races, not just african americans asians and whites. I dont really take any group study as valid, as some person somewhere in time qouted "Group stats mean nothing to the individual" (just my twocents)
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