[Guide] Hex Renaming Creatures menu

User Tag List

Results 1 to 5 of 5
  1. #1
    Dragon[Sky]'s Avatar Anti-social Engineer
    Reputation
    847
    Join Date
    Apr 2007
    Posts
    1,416
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Guide] Hex Renaming Creatures

    This guide is on how to hex rename creatures. Quite useless, but heh, I saw no other guide on MMOwned about this.

    What you need:
    -Hex editing program, my favourite is Hex Workshop.
    -WoW Model Viewer.

    Renaming creatures

    1. First, launch Hex Workshop and open creaturecache.wdb. To make it clean, in order to rename a creature, you must have already seen it in game.
    Creaturecache.wdb is located into the Cache/WDB folder, along with several other .wdb files.
    As you see, there are two windows in Hex Workshop, one containing the names of those creatures you've seen in game, and one with the code (a bunch of numbers).



    Notice the small icon which looks like this: .
    That is the search function. Use it to search for the name of the mob you wish to rename, but keep in mind that this is a case-sensitive search.

    As a search type, choose Text String instead of Hex Values, as it is set by default, and in the Value field, type the name of the mob, in my case, Warp Stalker.



    2. Now there are highlighted numbers and highlighted text on both windows.
    Notice that Warp Stalker is repeating four times.



    Select it all, and change it to whatever you want to be the name of the mob. I'll change it to Dragon[Sky].
    Do NOT delete the Warp Stalker text and then type in, but just highlight it and start typing, it will overwrite it.



    3. Here I have a spare letter (r). To get rid of it, you must edit the code.
    Look at the left window, when I select the spare letter, it highlights two numbers in the code. Those numbers are the letter. In my case, r is 72.
    So I select 72 in the code, and edit it to 01 instead.

    01 is a dot, but it doesn't cause crashes if you edit it directly by renaming the r into a dot, which would make it 00, and 00 causes crashes.

    I have three spare separate r's, and I have to edit all of them in the code.
    Once again do NOT delete and then type, but highlight and overwrite.

    4. In case your desired name is longer than the mob's name, just continue typing.
    For example, I have Gnome.Gnome.Gnome.Gnome and I wanted it to be named No Gnome.

    I type in No Gnome and it will look like this
    No Gnomeome.Gnome.Gnome.

    Then press the first letter after No Gnome and change the code/numbers to 00 and it will look like this
    No Gnome.me.Gnome.Gnome.

    Just continue doing that till you have
    No Gnome.No Gnome.No Gnome.No Gnome.

    5.
    After you're done, save and exit.
    If you haven't been editing the real creaturecache.wdb (by real, I mean editing it directly into WoW) but a backed up one, then copy paste the edited one into WoW and override the old one.

    If you want to get rid of a hex edit, feel free to delete the creaturecache.wdb, as you will get a new one the next time you log in.

    6. Upon saving it asks you if you want to create a back up of the creaturecache.wdb, I always go with 'No'. I don't need one.



    Enjoy! ; )


    [Guide] Hex Renaming Creatures
  2. #2
    Flying Piggy's Avatar Banned
    Reputation
    1169
    Join Date
    Jan 2007
    Posts
    2,286
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Guide] Hex Renaming Creatures

    Another brilliant guide by Dragon, thank you and if i could +rep you again i would.

  3. #3
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Guide] Hex Renaming Creatures

    Same what Piggy said :P

    You deserve the MES tag olol!



  4. #4
    R0w4n's Avatar Retired Model Editor :3
    Reputation
    349
    Join Date
    Apr 2007
    Posts
    1,084
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Guide] Hex Renaming Creatures

    Sky delivers yet again
    +rep mate


  5. #5
    Elites360's Avatar Elite User
    Reputation
    501
    Join Date
    Jun 2006
    Posts
    1,081
    Thanks G/R
    1/1
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Guide] Hex Renaming Creatures

    Great Job Dragon.. if i could rep you again i would.


Similar Threads

  1. [Guide] Character to Creature
    By reflex0rzor in forum WoW ME Tools & Guides
    Replies: 192
    Last Post: 06-07-2011, 04:50 PM
  2. [Help] .WDB Hex renaming creatures
    By Quafe in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 03-13-2008, 09:21 AM
  3. [Guide] Race To Creature
    By Negue2 in forum WoW ME Tools & Guides
    Replies: 7
    Last Post: 12-20-2006, 02:53 PM
  4. [Guide] DBC Editing Creatures
    By Avianar47 in forum WoW ME Tools & Guides
    Replies: 15
    Last Post: 11-23-2006, 07:10 PM
  5. [Guide] File renaming
    By Dave-evad in forum WoW ME Tools & Guides
    Replies: 0
    Last Post: 08-15-2006, 03:30 AM
All times are GMT -5. The time now is 09:20 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search