Okay, seems to be Dead...damn!
Okay, seems to be Dead...damn!
Yes the project is moving more and someone told me he had completely abandoned: (
this is an uncertainty. Hopefully it will slowly but surely!
There's a serious bug that I and Cromon have tried to solve with WMO rotation, which is basically where he left off on coding this - the source code is available to anyone that wants to give it a go.
Im still active in model editing, but i wont make any big posts or updates unless i really have something big to contribute. This means that im working and that the project is far from beeing dead, but as long as i dont have finished stuff i neither post about it nor upload anything. Changed my phylosophy a bit
Good to hear Cromon.
Sig removed by admin... upload elsewhere as that hosting site is marked malicious
I thought this looked absolutely fantastic and decided to download it and try it, but I am having a small issue. I downloaded the Direct-X SDK and also the SLIMDX SDK, but upon opening up the program I get the error,
and after dismissing the error and continuing, anytime I try to use a tab or click any of the buttons I get the error,
Anyone have some pointers? Please and thank you.
I am looking forward to a future update
Will Sharpwow support Big Alpha? (The texturing system Northrend/Cata uses)
The controls aren't the same as noggits. help please.
Can there be an update to the source tree please? even if it's somewhat broken, I'd love to see where development was left off at. I was fooling around a bit with the rev. 42 source code yesterday, checking to make sure that it still worked, to some degree. The version of stormlib I linked it to is quite old, though... and there appears to be newer c#-based mpq libraries that may be more useful to the project. (nmpq)
Can we get the download link?