[Beta] YiasEdit DX - The new Area 3.X Mapeditor menu

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  1. #436
    SeraphimAsh's Avatar Member
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    Hey there, I have been a long time Noggit user, and I finally lost it with it, so I was looking around and found YiasEdit, however I find that there are no wmos' and I was wondering if this is intended? Am I doing something wrong?

    Thank you in advance!

    [Beta] YiasEdit DX - The new Area 3.X Mapeditor
  2. #437
    Dertarion's Avatar Private
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    I have a problem when iam trying to load my .adt
    [Beta] YiasEdit DX - The new Area 3.X Mapeditor-40004503f55685c5d8a9b116e2e0f842-png
    (win7 x64)
    Help plz

  3. #438
    Cromon's Avatar Legendary


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    As i currently neither have the time nor the motivation to work on such a big project i decided that its the fairest to give the possibility to the community to continue on what i have created.
    https://code.google.com/p/yiasdx/source/browse/

  4. #439
    pyriel's Avatar Member
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    i comeback after being away from ownedcore for over two months and nothing seems ot have been done with yiasedit, such a damn shame :'(

    my kingdom for a viable game editor

  5. #440
    Wavesong's Avatar Sergeant Major
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    Yias is dead, Noggit for life <3.

  6. #441
    steff's Avatar Active Member
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    Hope to see again some day activity on this project. As long you can watch this to see what we do.Twitter
    Noggit dev Team - https://nogg-it.blogspot.com - https://modcraft.superparanoid.de - https://twitter.com/Noggit3Read the FAQ and post bugs on the bugtraker

  7. #442
    pyriel's Avatar Member
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    last i heard noggit never intended to be a full fledged editor, only a terrain editor. im speaking of things like placing objects on the map, editing water, changing sky color and water colors (LightInBand.dbc stuff) etc etc, if im mistaken then im very interested

  8. #443
    steff's Avatar Active Member
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    For me noggit development should lead to a full wow modding IDE where everything you need in included. And after Schlumpf had converted to QT i can start to work on the new layout and the project management.
    Noggit dev Team - https://nogg-it.blogspot.com - https://modcraft.superparanoid.de - https://twitter.com/Noggit3Read the FAQ and post bugs on the bugtraker

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