[Development] NoggIt from now on. menu

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  1. #46
    schlumpf's Avatar Retired Noggit Developer

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    This was made in 3D. Completely.
    Last edited by schlumpf; 09-12-2009 at 06:14 AM.

    [Development] NoggIt from now on.
  2. #47
    schlumpf's Avatar Retired Noggit Developer

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    As there has been soooo much activity after the last post:
    Filebeam - Beam up that File Scottie!

    CRTL-SHIFT for painting, v for better handling.
    You can't save.

  3. #48
    Eluo's Avatar Member
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    **** yes OO
    Your a god. Ill write a bible for you!
    **** this is genious.

  4. #49
    Bjarke's Avatar Contributor

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    Yay! ****ing nicely done! GJ indeed! But uhm, what version of nogg does it need? it takes like years to open, it just stays white screen? :S
    Last edited by Bjarke; 09-11-2009 at 12:00 PM.

  5. #50
    svedin's Avatar Contributor
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    Nice progress but i will wait to you are "Done" whit it.
    ( And what i mean with "Done" is that you will always need to update it when it come out a new wow exp ) but good work once again

  6. #51
    Domino93's Avatar Member
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    nice of you to develop noggit i would help if RE knowledge wouldnt be required good luck

  7. #52
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Domino93 View Post
    nice of you to develop noggit i would help if RE knowledge wouldnt be required good luck
    Everything you need is already reverse engineered. There aren't that many unknown parts anymore.
    Last edited by schlumpf; 09-12-2009 at 06:14 AM.

  8. #53
    Ravenheart's Avatar Nevermore
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    Very impressive and awesome job Schlumpf.. just one thing.. when i try that version you've uploaded, Noggit starts regulary, only models in menu have no texture at all.. and when i try to pick a location on any map i always get a Runtime error.. Oh and btw that second map column doesn't work

    Don't forget You're able to design your own universe.


  9. #54
    Reflection's Avatar Legendary
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    Impressive! I've personally never used NoggIt but I've been wanting to do so for a long time. The need to have tbc has stopped me though >_>.

    Awesome work, keep at it!

    Freelance Digital Artist
    https://reflectionartwork.deviantart.com
    You did not desert me
    My brothers in arms


  10. #55
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Ravenheart View Post
    Very impressive and awesome job Schlumpf.. just one thing.. when i try that version you've uploaded, Noggit starts regulary, only models in menu have no texture at all.. and when i try to pick a location on any map i always get a Runtime error.. Oh and btw that second map column doesn't work
    That they don't have textures is pretty weird. Do you have all MPQs? Is there common-2 in the log? That one should have the textures. But idk.

    The runtime error appeared with other users too. I will investigate that as soon as I can. Something went wrong somewhere.

    The second column works at the left side. I did not yet adjust the collision detection. Its just a 180 to be replaced with something else.
    Last edited by schlumpf; 09-12-2009 at 06:13 AM.

  11. #56
    Ravenheart's Avatar Nevermore
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    Actually i noticed it has textures, the lighting is just very dark
    And I run it on win XP with 3.1.3 and 3.2.0a wow, if it can help anyhow with that error

    Don't forget You're able to design your own universe.


  12. #57
    Xel's Avatar ★ Elder ★
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    WoW... 3D-texturing! Amazing man!

    EDIT: Damn, white screen of death :/
    EDIT2: I deleted stderr.txt and stdout.txt and it started up,
    after that I got runtime error.

    So I renamed my "World of Warcraft 3.2" folder to "World of Warcraft" and tried to start it up
    but then it only created a log.txt file saying "The location World of Warcraft 3.2\Data could not be found"
    So I renamed it back to 3.2 (after trying to replace all the files and getting the same error) but all I get
    is a runtime error when I try to chooce a location.

    EDIT3: Tried to delete all my custom patches from Data folder, no result.


    Giving up now.. Anyways this project is epic.
    Last edited by Xel; 09-12-2009 at 01:39 AM.

  13. #58
    Domino93's Avatar Member
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    it didn't run for me either :P it just opens white screen and ain't respondin ( i run on windows 7 build 7100 the evaluation one and x64)

  14. #59
    Bjarke's Avatar Contributor

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    Try delete or rename bookmarks.txts then you should be enabeld to get into the instance selection.
    and to xel: Rembered to run wow after you renamed the path? if yes, then try edit the wows install path in regedit(windows) idk how to do it on other OS' tho
    Last edited by Bjarke; 09-12-2009 at 03:43 AM.

  15. #60
    schlumpf's Avatar Retired Noggit Developer

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    I changed how bookmarks work a bit. As Mr. Frost said: Get rid of your bookmarks.txt. It will prevent the white screen when loading.

    I actually did this for 3.0.9, so I do not guarantee, that it will work with other versions. There could be some things that have changed. I never took a look on 3.2. One of you may send me the DBCs listed in the log.txt.

    Please keep more reports coming. But as said: If you dont use 3.0.9 and have old bookmarks, it will most likely be a problem.

    Thanks. I will look into the problems as soon as I have the new DBCs or can do a debuggingsession somewhere on a different PC with your help.
    Last edited by schlumpf; 09-12-2009 at 06:13 AM.

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