[Release] Noggit comes back! menu

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  1. #46
    Bjarke's Avatar Contributor

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    Heres a hard idear Draw on water. like texturing, just with water + modify water level. Dont think that you would make it, but would be cool^^

    [Release] Noggit comes back!
  2. #47
    Soluhe's Avatar Member
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    ^Xayo <.<

    machs doch nicht allen so schwer
    !!No more Tauren Milk plz!!

  3. #48
    Randie's Avatar Contributor
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    I'm really looking forward to this release!

  4. #49
    Performer's Avatar Contributor
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    Looks great. I wish you luck with it


  5. #50
    razor950's Avatar Member
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    Nogg-it's main issue is the on-the-fly loading, if you decide to have option to load from extracted mpqs it helps ram usage and stability a bit, the o-t-f code is pretty much crap.

    There are a few other memory leaks tho.

  6. #51
    berryman13's Avatar Contributor
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    Originally Posted by razor950 View Post
    nogg-it's main issue is the on-the-fly loading, if you decide to have option to load from extracted mpqs it helps ram usage and stability a bit, the o-t-f code is pretty much crap.

    There are a few other memory leaks tho.
    rz950!??!? On mmowned!?
    Hey man! Lol

  7. #52
    Breket's Avatar Active Member
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    Last night I worked on UI. Fixed many bugs and rewrite frame arrangement. Now it depends on the sizes of a window (most of all). There is only 3 map areas: Azeroth, Kalimdor, Expansion01 (Noggit now can open even WoWLK with Nortland map but I dont understand new ADT format so
    Nortland may draw incorrectly =). I deleted all another maps from menu because of non need.

    Also I added very simply protection of BG editing. (Early I wanted to add strong security, but think a little: if you crack this simply one then you are not noob and will not edit BGs =))

    Start working on map chunk flags and textures manipulation. Now you can manually set any flag to chunk but now I cant link it with Map Chunk Settings panel...
    Read some wikis about chunk holes... hmm... It needs lot of work but I will try!
    Last edited by Breket; 08-17-2008 at 12:50 AM.

  8. #53
    Squabert's Avatar Contributor
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    Dang dude, It sounds like your making some really good progress!, I cant wait to see the finished product. I'm pretty sure I can speak for most world builders here when I say this, But we've been waiting for a tool like this...basically.... forever...

  9. #54
    MooseBoi's Avatar Member
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    WOWOOWOWOWOWOW ich magst Breket! Would love to see this finish! Hope you keep going mate.
    ESS3NTIA
    I LIKE MY SIG SO THAT'S ALL THAT MATTERS!


  10. #55
    Scrubs's Avatar Contributor
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    This is amazing, I thought this prog would never come. Once you release you get +4 rep from me, cause this still sounds to good to be true. Good luck with your project if you are serious.



  11. #56
    allesist's Avatar Contributor

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    +2 REP because ur imba

  12. #57
    Breket's Avatar Active Member
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    Ok. I receive some program for making and fixing chunk holes. Thank JackyBull for this one.

    What about soon release... I dont wanna release "half" program with often crashes. I want to release stable program without bugs that I can fix. Noggit is more stable now but still has some crashes bugs...

    I keep working on it and I swear, that release will be very soon!

    PS dont send me private messages with questions about private giving of the program. It will be publik!

  13. #58
    Koksy's Avatar Member
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    Nice to hear Looking very much forward to it! ^^

  14. #59
    svedin's Avatar Contributor
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    Nice that :P looking forward to see the release ^^

    +rep

  15. #60
    kloni's Avatar Member
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    +Rep for your work! (Will give you another +rep when it's released and I'm able to )

    Can't wait to test this. From what you say your work is really IMBA! Keep it up

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