Hello, I've got a question. It's regarding about the 3ds > m2 converter.
My problem here is, it doesn't work as it should.
I can load the 3ds model into 3ds max, that is no problem. I see the model in there and it got everything what it should have.
Then I convert the 3ds model > m2. It works according the converter. Now my problem:
When I upload the M2 on mywarcraft studios, I can see the model in there, white. BUT, when I upload it in wowmodelviewer or use it ingame. The model is invisible.
I've added the texture too in the root of the mpq. But the model still resides invisible, ingame and on wowmodelviewer.
I uploaded the files so you guys can check it for yourself, the 3ds files, model, and the mpq itself:
http://rapidshare.com/files/87912812/Graf_Eisen_files.rar.html
considering that the 3ds > m2 converter still remains the same I don;t think that it is necessary to upload that too. BUT IF, IF, it is upgraded or something, can someone please give me a link where I can download it, my converter does actually work, but for some reason it makes also a auto spell\white.blp inside the m2...dunnow why but for the rest it still remains the same.
I tried the m2>tbc converter, but that actually mess my mpq up so nothing can be made off.
If anyone can help me with this, I will appreciate itof course I +rep or something if succeeded ^^