[Question] [Regarding about 3ds > m2] menu

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  1. #1
    [Soul Eater]'s Avatar The God King of Tails
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    [Question] [Regarding about 3ds > m2]

    Hello, I've got a question. It's regarding about the 3ds > m2 converter.

    My problem here is, it doesn't work as it should.

    I can load the 3ds model into 3ds max, that is no problem. I see the model in there and it got everything what it should have.

    Then I convert the 3ds model > m2. It works according the converter. Now my problem:

    When I upload the M2 on mywarcraft studios, I can see the model in there, white. BUT, when I upload it in wowmodelviewer or use it ingame. The model is invisible.

    I've added the texture too in the root of the mpq. But the model still resides invisible, ingame and on wowmodelviewer.

    I uploaded the files so you guys can check it for yourself, the 3ds files, model, and the mpq itself:

    http://rapidshare.com/files/87912812/Graf_Eisen_files.rar.html

    considering that the 3ds > m2 converter still remains the same I don;t think that it is necessary to upload that too. BUT IF, IF, it is upgraded or something, can someone please give me a link where I can download it, my converter does actually work, but for some reason it makes also a auto spell\white.blp inside the m2...dunnow why but for the rest it still remains the same.

    I tried the m2>tbc converter, but that actually mess my mpq up so nothing can be made off.

    If anyone can help me with this, I will appreciate it of course I +rep or something if succeeded ^^

    Do the impossible, see the invisible
    Row row, Fight the power.

    [Question] [Regarding about 3ds > m2]
  2. #2
    [Soul Eater]'s Avatar The God King of Tails
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    [....filler nanoha pew pew...]

    Do the impossible, see the invisible
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  3. #3
    houseplant2's Avatar Active Member
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    i had the same problem. turns out the model was there it was just so small i couldnt see it. i had to do a scale at the end of the command. 3dstom2 zergling.3ds zergling.m2 250 <---number for scale. try this and see if you can see it. see if you need to adjust this number(might be too big but you will know if you can see it). its white because the model isnt pointed at any texture imparticular. use cyrects m2modder to fix that. you can find a link for it around here i think. hope this helps.

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