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  1. #1
    Darthgnomer's Avatar Member
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    How do you find .adt numbers?

    How do you find .adt numbers? I know they are an XY number but if I wanted to find out the .adt file for say, the Burning Steppes by the Altar of Storms, what would I have to do?

    How do you find .adt numbers?
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    Re: How do you find .adt numbers?

    http://www.mmowned.com/forums/model-...g-tileset.html

    Originally Posted by aeonicx View Post
    There are 2 methods 'I know of' to find out what the .ADT file of a certain area is.
    One includes the use of
    Noggit
    The other, WoW Map Editor

    (This might also help WoW Mapper)

    Using noggit you can simply 'spawn as a movable camera?' in Elwynn or anywhere in WoW, if you like (Click Azeroth then In Elwynn area of map that appears), fly to the area you desire. Select a chunk of terrain (left click), and it will list onscreen, the textures being used on it. Any given chunk can only contain 4 textures. So given this list of textures, you can now, using MWCS, find them and you'll see which one matches what you're after.
    (Noggit requires a secondary pre-bc installation of WoW)

    Using WoW Map Editor, you can select an option from the main menu "I want to edit a part of the world but dunno which file is my target".
    You'd then have 2 options, as you'll see. The ingame memory location reading option I've never tried, but sounds the easiest option.
    Otherwise you could use the second option and search by region, Elwynn in your case, and look through the list of .adt's and the .wmo's and area-titles included in it, till you find a couple that include the same area-title your sought texture is used in. Also using .wmo's listed as a guide, (e.g. goldshireinn.wmo & animalden.wmo) you know that'will be close to your location.

    From there you could extract them and see what textures are being used throughout them.

    ----
    Or finally, you could use WoW mapper. 'Initialiser' it to your WoW.exe directory. Then on the right treelist, select azeroth, and go through the the hundreds of ADT minimap pictures till you find your area, in this case I found Elwynn with Crystal Lake at 32_49.
    So worldmapsazerothazeroth_32_49.adt is now your friend.



    Annnyway. those are just the methods 'I' Know of. Anyone. feel free to post a 300x easier way to do it and make me look like a fool
    Originally Posted by Dragon[Sky] View Post
    Open the WDT. : )
    Originally Posted by aeonicx View Post
    as in
    ?

    Originally Posted by schlumpf View Post
    Nah ... Minimaps. They are perfectely sorted and easy to browse through ...

    So here is an example: Its built up by 4*3 tiles. Their names are: MinimapMapmap(x)_(y).blp so .. Its easy to see which tile it is since the name includes the coordinates.

    These tiles are the ones at Azeroth_30_30 to Azeroth_33_32. So ... can you figure out which .adt you have? ..




    (those images are as said 4*3 (=12) different images. Directely pulled out of the data.

    So, conclusion: Minimaps are the easiest ones.

  3. #3
    Darthgnomer's Avatar Member
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    Re: How do you find .adt numbers?

    Thank you very much.

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