I'm aware you can change how the weapon sheaths using the itemcache method, but is it possible to change how the weapon is swung as well? (Polearm->2H or vice versa, for example)
I'm aware you can change how the weapon sheaths using the itemcache method, but is it possible to change how the weapon is swung as well? (Polearm->2H or vice versa, for example)
I'm guessing this question was too good?
This isn't possible with the Itemcache.wdb ...
I'm very interested in how to change the swing animation, you can do it by useing dbc editing. I've tried myself a thousand of times and failed miserably.