Problem modyfing hair texture used via CharSection.dbc menu

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    sloth85's Avatar Member
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    Problem modyfing hair texture used via CharSection.dbc

    I imported a new custom hair geometry into the human female model to replace hair1 geoset. This new hair uses its own texture, so I include it in the MPQ patch and change the path for it in the corresponding IDs in CharSection.dbc. So far looks perfect in the character creation screen:
    Problem modyfing hair texture used via CharSection.dbc-prob1a-jpg

    However once I create the character, the game goes back to using the original textures for the hair:
    Problem modyfing hair texture used via CharSection.dbc-prob1b-jpg
    Problem modyfing hair texture used via CharSection.dbc-prob1c-jpg

    Anybody know how to fix this?

    Problem modyfing hair texture used via CharSection.dbc

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