hi, does anyone know how to keep a models animation when exported from wowmodelviewer into 3dsmax then add/remove stuff from the model and export back into wow.
what im doing atm is exporting from wowmodelviewer as 3ds importing into 3dsmax adding a cloak to the model then i export the model as a obj use glitchys MES to convert it to m2 and stick it into a patch but when its ingame it has no animation
ive been searching google,modcraft and mmowned for past week trying to find a guide but i cant seem to find any :3
im also on wow version 3.3.5a
Thank you.
Askion.