[Question] Water Adding to Adts menu

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  1. #1
    BanzBoyz77's Avatar Contributor
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    [Question] Water Adding to Adts

    The problem is exactly as the title states. I have Taliis with an allwater command. I clicked the Start_For_Windows_Dummies that activates all the commands to work properly. I got my adt and hit the allwater command. Set water height to 0.000, default blizzard water height since I edited Echo Isles and want to stick the water back in. I get ingame, and nothing. Check the Coords, 0.000 on the up and down axis ( forgot what the letter was, but I know it was that one cause i moved up and down and its the only one that changed.) I have tried with CryectsTools but that don't work, and when I go in Noggit again it shows me the water is there. Heigh is correct, my water shows in Noggit, what am I doing wrong then?

    [Question] Water Adding to Adts
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    When having the water in Noggit, don't save there. It deletes all water in an ADT.
    Also: Maybe your client does not render pre-WotLK water, which is what's getting added by the tools you used.

  3. #3
    BanzBoyz77's Avatar Contributor
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    So what do I do, get a new taliis, Cryects or Noggit, I have seen water get added to 3.3.5a version edits (Ex: The GmIsland Edit into the Blood Elf area edit.) Thats exactly what I want to do. Edit the area but still have water like he did. Even if I have to get it from the old Isles and somehow import it onto the new ones ( Not sure thats possible), but if i have to, I keep originals for all my edited areas. And please explain what you mean, I get water to appear in Noggit but I tried Wow first, saw no water so I went straight to Noggit, no other programs opened, just straight there and Noggit holds the water just fine.

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