Hello,
I have a problem with doodads in a map that i created in Noggit 3 Rev 104.
As you might know, in Noggit 3 the doodads doenst appears cuz are not well saved in the map, so you need to open and save the map in Taliis in order to show the doodads ingame.
Problem is that some of the doodads are not completly solid: In some points you can pass trhoug the doodad. This happens with things like rocks, trees, stairs, etc.
This is caused when i save the map with the last version of Taliis. If i save the map only with noggit, i dont have the problem of pass through the doodads, but not all the doodads are showed.
So, if someone know how to fix this, i would be most greatefull for the help. I need either a good version of taliis/noggit that can save the doodads, or any other program that can open an ADT and save it again (i tried with loadinfo of Cryetic Tools but dindt work). I have a previous beta version of taliis but those doenst open ADTs of WOLTK versions.
Regards.