How do I get a file from Maya into WoW? menu

User Tag List

Results 1 to 7 of 7
  1. #1
    hp94's Avatar Legendary
    Reputation
    742
    Join Date
    Nov 2009
    Posts
    587
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    How do I get a file from Maya into WoW?

    Simple Question: I have Maya 2009, and have quite a few objects I would like to put into WoW. Even if I can't simply add objects, how can I replace them (Replace the Dark Portal with a Tree, etc).

    How do I get a file from Maya into WoW?
  2. #2
    hp94's Avatar Legendary
    Reputation
    742
    Join Date
    Nov 2009
    Posts
    587
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm upping the offer to 10 +rep for an answer - This would really help me out.

    Thanks =)

  3. #3
    Zantas's Avatar Contributor
    Reputation
    258
    Join Date
    Dec 2007
    Posts
    1,114
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    https://i45.tinypic.com/157df7r.jpg


  4. #4
    hp94's Avatar Legendary
    Reputation
    742
    Join Date
    Nov 2009
    Posts
    587
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hmm, thanks for the help, but I'm still having a little trouble. I'll ask in the other thread.

  5. #5
    Zantas's Avatar Contributor
    Reputation
    258
    Join Date
    Dec 2007
    Posts
    1,114
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Do so, but I suspect it will be possible to switch your maya files to MDX then them into m2
    https://i45.tinypic.com/157df7r.jpg


  6. #6
    hp94's Avatar Legendary
    Reputation
    742
    Join Date
    Nov 2009
    Posts
    587
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ah, now this is an interesting prospect; Maya files can export into many different formats, but MDX or MDL aren't included. This means I'd have to take, say, an OBJ and turn that into a .m2. Now, turning something into a .m2 is fine, but how does it go INTO my WoW files, so I can see it in game?

    Is it rewriting patch.MPQ data? Overwriting? Adding more patch-x.MPQ files? Or otherwise? If I have a good .m2 file, (I made my own super-amazing Deep Freeze for example) how do I make it so that the next time I see it in game its now super-amazing?

  7. #7
    Zantas's Avatar Contributor
    Reputation
    258
    Join Date
    Dec 2007
    Posts
    1,114
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you swapped something with your own, then make the correct trypath and name the file archive patch-x.MPQ

    where x can be a-z or 1-9.
    https://i45.tinypic.com/157df7r.jpg


Similar Threads

  1. how do i add a model from maya???
    By Cradin in forum WoW ME Questions and Requests
    Replies: 1
    Last Post: 09-04-2008, 11:37 AM
  2. [Question] How do I get the convert from list to load in the wdb editor?
    By leathergoose in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 03-29-2008, 01:37 PM
  3. how do i get from version 2.1 to 2.0.12
    By mick105 in forum World of Warcraft General
    Replies: 3
    Last Post: 06-19-2007, 04:18 PM
  4. Getting files from Torrents!!
    By xps980 in forum Community Chat
    Replies: 0
    Last Post: 06-10-2007, 03:29 PM
All times are GMT -5. The time now is 07:24 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search