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  1. #1
    Fenryr's Avatar Member
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    Noggit help

    i just got noggit, and figured out how to use it and everything, but how do save my changes to the terrain. it says k, but when i press k, it only saves on the viewer and not in my .mpq, is there a way to export the section of map to a single .adt file that i can then make a patch out of?

    also, does 1.12.1 need a model edit fix or does ME still work on that patch.

    Does anyone know how to use noggit, can someone plz help me.
    Last edited by Fenryr; 06-27-2007 at 07:37 PM. Reason: Auto-merged Doublepost

    Noggit help
  2. #2
    Fenryr's Avatar Member
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    Re: Noggit help

    does anyone know how to use noggit at all

  3. #3
    reflex0rzor's Avatar Knight-Captain
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    Re: Noggit help

    the .adt gets saved in your World of Warcraft\World\Maps\Kalimdor\ (if you modified a kalimdor map)
    all you have to do to get it ingame is to create a new mpq with MWCS and put the .adt there, if the adt you modified was Kalimdor_40_28.adt (just picking it as an example) you would save it as World\Maps\Kalimdor\Kalimdor_40_28.adt

  4. #4
    Fenryr's Avatar Member
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    Re: Noggit help

    Ty sooo much, really appriciate it. the firs time anyone ever answered a question of mine on mmowned.

    one more question though, what do i do with the command line tools, how do i use them?
    Last edited by Fenryr; 06-27-2007 at 11:23 PM. Reason: Auto-merged Doublepost

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