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  1. #1
    jericho13y2j's Avatar Member
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    Animation swap

    i was wondering if it were possible to swap animations from one race to another? and if it is could someone do a swap from belf female to nelf female

    Animation swap
  2. #2
    Glynbeard's Avatar Mawd Authenticator enabled
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    Found this and other threads through the use of the search button.

    Originally Posted by ~sInX View Post
    EDIT:

    Code:
    To swap animations you have to swap the character bones.
    (To do that you will have to know 3D. and how to link vertices to the bones, 
    and then get your model with attached bones into M2 format. wich is a 
    hell of a job...) I wish you good luck with your attemps :P
    The above extract was taken from an explanation on animation editing from Bjarke.

    Direct Response:

    Your problem and therefore solution revolves around Geosets and DBC Fixing;



    Geosets:

    http://www.mmowned.com/forums/model-...3-x-messy.html
    {The above guide includes a base explanation on how to 'null'-out Geosets within .m2, .skin and .anim files. 25% Noob-Friendly.}

    As there are no guides revolving around 'DBC Editing' in all it's solidity, there are that use the processed and techniques to produce other edits. Below are a few guides corresponding with this (relate them to animation):

    • Display ID Editing (NPC):

    http://www.mmowned.com/forums/model-...isplayids.html
    {The above guide revolves around simple DBC Editing (Variable swapping, such as IDs etc) and is on customizing NPC display IDs. 70% Noob-Friendly.}


    • Weapons, Shields and Armor Editing (DBC + Hex):


    http://www.mmowned.com/forums/model-...and-armor.html
    {Shockingly simple guide on DBC editing in order to swap weapon, shield and armor models via Hex. 50% Noob-Friendly.}

    http://www.mmowned.com/forums/model-...-changing.html
    {Likewise as the above. Learners should view both guides before deciding which best suits their needs. 50% Noob-Friendly.}



    • Character -> <- Creature Swapping (Display ID Changing, DBC Editing):



    http://www.mmowned.com/forums/model-...-creature.html
    {Thsi blatantly awesome guide focuses on variable-editing within Database Caches (.DBC), and goes into superb detail whilst including all the necesities for newbs to follow. 100% Awesome, 60% Noob-Friendly.}

    http://www.mmowned.com/forums/model-...haracters.html
    {This guide focuses on the exact same topic at the guide above, however, it does use a seperate technique (Converting to .CSV in order to edit in a program such as .Excell.) Both guides are brilliantly written - therefore, Learners will have to discover which one of the two suits them the most. 100% Awesome, 55% Noob-Friendly.}



    • Adding Music to an Area (DBC Editing):



    http://www.mmowned.com/forums/model-...ns-noggit.html
    {Strangely enough, the above guide is relatively simple and revolves around mere DBC Variable-Editing. 75% Noob-Friendly.}


    • Weapon Animations:


    http://www.mmowned.com/forums/model-...nimations.html
    {Basic Hex-Editing revolving around WDB. Imho very simple, with vocabulary and reasoning ideal for Primary Learners. 85% Noob-Friendly.}

    Good Luck.
    Quoted from SInX, should still be relevant.

  3. #3
    Tigurius's Avatar Member
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    The only problem within swapping animations between the races is atm only to build up the bone tree correct and get the bones which fit most. I'll think I'll have some time this weekend to complete the tool(if I'm motivated) and make the swaps perfect. You can see a swap of the Bones without the correct replacement of the Bones [ame=http://www.youtube.com/watch?v=IMZEEc45zOk]here[/ame], so it needs a little bit of work to finish .
    Then it'll be easy. Atm you can do the swapping via hexediting which needs a "bit" work ;P
    Like my work? Support Me! ;D

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