[Request] Functions of various fields in DBC editor? menu

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  1. #1
    zauana's Avatar Member
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    [Request] Functions of various fields in DBC editor?

    First off let me apologize if this question has already been answered. I searched around the forums for while but I could not find anything that helped me. If I missed something then please just point me in the right direction.

    So I've been doing some simple model edits for a while now using the DBC Editor. However, I would like to be able to customize my models as much as possible in the editor. For example, I've figured out that Field 1 is for the model ID number, Field 4 is for the size of the model, and Fields 6-8 are for model skins.

    My question is this, does anyone know what the other 10 fields do?

    In case my wording is a bit vague, this is what I'm talking about:
    http://i20.photobucket.com/albums/b2...linton/DBC.jpg
    The fields I'm talking about are at the top of the image.

    Thank you in advance for the help!

    [Request] Functions of various fields in DBC editor?
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    1 ID Integer
    2 Model iRefID A model to be used.
    3 Sound iRefID Not set for that much models. Can also be set in CreatureModelData.
    4 ExtraDisplayInformation iRefID If this display-id is a NPC wearing things that are described in there. -- outdated, i guess.
    5 Scale Float Default scale, if not set by server. 1 is the normal size.
    6 Opacity Integer 0 (transparent) to 255 (opaque).
    7 Skin1 String Skins that are used in the model.
    8 Skin2 String See this for information when they are used.
    9 Skin3 String
    10 Icon String Holding an icon like INV_Misc_Food_59. Only on a few.
    11 bloodLevel iRefID If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers)
    12 blood iRefID
    13 NPCSounds iRefID Sounds used when interacting with the NPC.
    14 Particles iRefID Values are 0 and >281. Wherever they are used ..
    15 creatureGeosetData Integer With this one, you can select an geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602.
    16 objectEffectPackageID iRefID Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)
    CreatureDisplayInfo.dbc - WoW.Dev Wiki

  3. #3
    zauana's Avatar Member
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    Oh wow, thanks so much man, this really helps!
    Thanks for linking that wiki too, didn't even know it existed.

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