I have created with 3ds Max my model, exported, created my patch-3.MPQ and put it into wow 2.x.x to be able to move my object with noggit and into 3.2.0a to view ingame
I have simply replaced a m2.
World\Arttest\boxtest\xyz.m2
And put the texture in *root* of my MPQ.
With Model Viewer, i see perfectly my model.
Same in Noggit!
But not in game
And i'm sure to have saved all files into patch-3.MPQ
I dont see ingame but, when i go on position where is, there are collision and some time my character is stucked.
Here all files i have used..
patch-3.MPQ
ADT-> all my adt modified
xyz.m2
xyz.3ds
xyz.max
Texture-> texture blp and png
my model is into Azeroth_31_45.adt
Help please!
PS: Into my patch there are some other modifications like login, etc.