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  1. #1
    djrikyx's Avatar Member
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    [Help] Model Change Problem (Ingame)

    I have created with 3ds Max my model, exported, created my patch-3.MPQ and put it into wow 2.x.x to be able to move my object with noggit and into 3.2.0a to view ingame

    I have simply replaced a m2.

    World\Arttest\boxtest\xyz.m2

    And put the texture in *root* of my MPQ.

    With Model Viewer, i see perfectly my model.
    Same in Noggit!

    But not in game

    And i'm sure to have saved all files into patch-3.MPQ

    I dont see ingame but, when i go on position where is, there are collision and some time my character is stucked.

    Here all files i have used..

    patch-3.MPQ
    ADT-> all my adt modified
    xyz.m2
    xyz.3ds
    xyz.max
    Texture-> texture blp and png

    my model is into Azeroth_31_45.adt

    Help please!

    PS: Into my patch there are some other modifications like login, etc.
    Last edited by djrikyx; 09-15-2009 at 04:36 PM. Reason: Link Fixed

    [Help] Model Change Problem (Ingame)
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    Uhm .. The converter you used produced a 2.* model. You will need a 3.* one to use it ingame. Sorry.

  3. #3
    djrikyx's Avatar Member
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    Where i can find? please give me a link. I need a lot

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