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  1. #16
    Flesh0209's Avatar Member
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    ok i open it it gives me this :

    CreatureDisplayInfo.dbc
    From WoW.Dev Wiki
    This defines textures, scale, models and some other things that are used for showing creatures.

    [edit] Structure
    Column Field Type Notes
    1 ID Integer
    2 Model iRefID A model to be used.
    3 Sound iRefID Not set for that much models. Can also be set in CreatureModelData.
    4 ExtraDisplayInformation iRefID If this display-id is a NPC wearing things that are described in there.
    5 Scale Float Default scale, if not set by server. 1 is the normal size.
    6 Opacity Integer 0 (transparent) to 255 (opaque).
    7 Skin1 String Skins that are used in the model.
    8 Skin2 String See this for information when they are used.
    9 Skin3 String
    10 Icon String Holding an icon like INV_Misc_Food_59. Only on a few.
    11 bloodLevel iRefID If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers)
    12 blood iRefID
    13 NPCSounds iRefID Sounds used when interacting with the NPC.
    14 Particles iRefID Values are 0 and >281. Wherever they are used ..
    15 creatureGeosetData Integer Only set for IronDwarfs. 0x1111 to 0x1213. (WotLK)
    16 objectEffectPackageID iRefID Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)


    is that what you mean buy open and if so do i click on model id then edit structure?? and if so what line i put the id?

    NPC wearing gear??
  2. #17
    Flesh0209's Avatar Member
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    actully ncm i think i found out hoe um 1 thing i needed to is opne with dbc editor if im not mistaken but then you siad add a model id if so how do i do that tthere is no tool bar to add stuff cuz i think it should work like heidi SQl or something

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