Quick question:
How would I export a wmo to an editable 3D format, ie: 3ds or milkshape format or obj?
I see modelviewer can actually export to milkshape the .M2 files, but it doesnt seems to work with wmo. since most of the goodies to play with are in wmos like dungeon cave mesh, cities, buildings etc...
I am using client 3.1.3 and the most reacent modelviewer works but with lots of crashes but still can export some m2 although with no animations.
any1 here having the same issue? or willing to help out with a guide for this?
also which tools will I need for it for client 3.1.3 in order to get this task done. offcourse if there is any working tools yet for this client.
thanks in advanced.