Adding doddads in noggit - > compile error ? menu

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  1. #1
    obox's Avatar Contributor
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    Adding doddads in noggit - > compile error ?

    I have made a small island near Arathi Highlands and was named Azeroth_41_33.adt.I have only made the island , added some textures and now I want to add doodads so I downloaded Crytect tools but if I try to change Azeroth_41_33.adt to txt file using Fileinfo.exe doesn't work.Why ?

    To add doodads I've wrote this :
    Code:
    MMDX , 5
    0 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx 
    1 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree05.mdx
    2 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx
    3 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree03.mdx
    4 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx
    
    MWMO , 0
    
    MDDF , 5
    0 , 800001 , 22300 , 35 , 18058	, 0.500000 , 460.629395 , -1.500000 , 511
    1 , 800002 , 22302 , 35 , 18061 , -4.000000 , 53.500000 , -7.500000 , 778
    2 , 800003 , 22303 , 35 , 18063 , 0.500000 , 460.629395 , -1.500000 , 511
    3 , 800004 , 22304 , 35 , 18066 , 0.000000 , -136.500000 , 0.000000 , 952
    4 , 800005 , 22305 , 35 , 18069 , 0.500000 , 460.629395 , -1.500000 , 511
    
    MODF , 0
    Am I doing something wrong ? Here is my .adt and .txt http://filebeam.com/66c55bf4f79d78bdd9d42258e4ba9478 if you can help please.
    Last edited by obox; 03-29-2009 at 09:52 AM.

    Adding doddads in noggit - > compile error ?
  2. #2
    Eluo's Avatar Member
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    Code:
    MMDX , 5
    0 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx 
    1 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree05.mdx
    2 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree03.mdx
    
    MWMO , 0
    
    MDDF , 5
    0 , 800001 , 22300 , 35 , 18058    , 0.500000 , 460.629395 , -1.500000 , 511
    0 , 800002 , 22302 , 35 , 18061 , -4.000000 , 53.500000 , -7.500000 , 778
    1 , 800003 , 22303 , 35 , 18063 , 0.500000 , 460.629395 , -1.500000 , 511
    2 , 800004 , 22304 , 35 , 18066 , 0.000000 , -136.500000 , 0.000000 , 952
    2 , 800005 , 22305 , 35 , 18069 , 0.500000 , 460.629395 , -1.500000 , 511
    
    MODF , 0

    MMDX
    the file that is used

    MDDF
    the coordinates ,the roataion, scale & 1line for each doodad you want to spawn.

  3. #3
    obox's Avatar Contributor
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    How do you help me ? :P How do I add the doodads on my adt file ?

  4. #4
    schlumpf's Avatar Retired Noggit Developer

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    By using loadinfo? Oo

  5. #5
    obox's Avatar Contributor
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    It won't work .. when I try .. nothing happens..really need help!

  6. #6
    Bjarke's Avatar Contributor

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    Its very simple:
    0 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx
    1 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree05.mdx
    2 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx
    3 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree03.mdx
    4 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx

    You dont have to add the same item maney times. so make it look like Eluo made it. Look at the MMDX, See youve added the sime thing more then one time. just add it once. No need to make a new one each object.

  7. #7
    obox's Avatar Contributor
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    Still won't work .. when I drag the .txt file on load info nothing happens does noone knows what I'm doing wrong ?

  8. #8
    Eluo's Avatar Member
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    Originally Posted by obox View Post
    Still won't work .. when I drag the .txt file on load info nothing happens does noone knows what I'm doing wrong ?
    Because you drop the txt on the loadinfo...
    The parameter is <loadinfo.exe> <adt>
    So you have to drop the adt , not the txt onto loadinfo

  9. #9
    obox's Avatar Contributor
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    Pff let's recap I want to add doodads in a location around here :

    I made
    Code:
    MMDX , 5
    0 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx 
    1 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree05.mdx
    2 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree03.mdx
    
    MWMO , 0
    
    MDDF , 5
    0 , 800001 , 22300 , 35 , 18058    , 0.500000 , 460.629395 , -1.500000 , 511
    0 , 800002 , 22302 , 35 , 18061 , -4.000000 , 53.500000 , -7.500000 , 778
    1 , 800003 , 22303 , 35 , 18063 , 0.500000 , 460.629395 , -1.500000 , 511
    2 , 800004 , 22304 , 35 , 18066 , 0.000000 , -136.500000 , 0.000000 , 952
    2 , 800005 , 22305 , 35 , 18069 , 0.500000 , 460.629395 , -1.500000 , 511
    
    MODF , 0
    like you suggested.I put them into a .txt file.What next ? If I drag it onto loadinfo.exe nothing happens , if I rename file to .adt it won't work..help ?

  10. #10
    schlumpf's Avatar Retired Noggit Developer

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    God. Go and kill yourself. Try using a command line tool (cmd). Or try search all those guides for the one EXPLAINING EVERYTHING STEP BY STEP.


    **** that.

  11. #11
    techniquees's Avatar Active Member
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    I got a lil lost with what your question is. so in a quick process:

    1. Drag n drop specified ADT over FILEINFO.exe
    - Output = Textfile
    2. Open said text file (which will be created in the same directory as your ADT)
    3. Paste your stuff since it seems right > save > close.
    4. Put said text file in the same directory as your cryects tools, if its not already.
    5. Drag and drop the same ADT file (Not the text file!) into Loadinfo.exe



    EDIT: slight misshap in your code. Nothing crucial, but bad practice!

    Code:
    MMDX , 5  <-- you have 3 listed not 5
    0 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree01.mdx 
    1 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree05.mdx
    2 , world\azeroth\zulgurub\passivedoodads\trees\zulgurubtree03.mdx
    Last edited by techniquees; 03-31-2009 at 09:09 AM.

  12. #12
    obox's Avatar Contributor
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    Originally Posted by schlumpf View Post
    God. Go and kill yourself. Try using a command line tool (cmd). Or try search all those guides for the one EXPLAINING EVERYTHING STEP BY STEP.


    **** that.
    God. Go suck on a dogs dick you ****ing bum. Since when you can tell people to kill themselves when they request help...on a help forum. If you don't wanna help just don't post why even bother you idiot you ain't even helping me with such comments and insults. If it would be easy as you think it is everyone would be model editing.Look at techniquees he explained it well enough it's not like it was something hard to explain either. I'm sorry but if you want to help someone refrain yourself from such comments. Just because I don't understand that doesn't mean you gotta flame me because I'm trying >>. On the other side thanks tehniquees +rep..

  13. #13
    schlumpf's Avatar Retired Noggit Developer

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    You know, if you'd use the CMD, you would even get error messages and SEE why it wont work. It will tell you that you used it wrong. Or even tell you how to use it without parameters.

    This is one of the reasons. The other one is:
    THERE ARE ****ING GUIDES OUT THERE. And they are perfect.

    http://www.mmowned.com/forums/model-...tml#post349756
    http://www.mmowned.com/forums/model-...-changing.html
    http://www.mmowned.com/forums/model-...g-doodads.html

    Guides full with information on how to do it right etc. Some even have pictures and questions EXACTELY like yours.

    Thats why I flame instead of helping and answering the same question about ten times.

    You may have found those guides by simply SEARCHING.

    Its not hard.

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