[Noggit 1.3] Unable to load ARB Vertex Program Code menu

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  1. #1
    jackboy89's Avatar Member
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    [Noggit 1.3] Unable to load ARB Vertex Program Code

    I have Windows XP and WoW TBC V 2.4.3 and it show that error... Help??

    Well heres the log:
    Code:
    Nogg-It beta for WoW 2.x.x (edited by BEKET) *Beta 1.3
    Game path: C:\Program Files\World of Warcraft\Data\
    Opening C:\Program Files\World of Warcraft\Data\patch.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enGB\Patch-enGB.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enGB\Patch-enGB.MPQ
    Opening C:\Program Files\World of Warcraft\Data\deDE\Patch-deDE.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\deDE\Patch-deDE.MPQ
    Opening C:\Program Files\World of Warcraft\Data\frFR\Patch-frFR.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\frFR\Patch-frFR.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enCN\Patch-enCN.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enCN\Patch-enCN.MPQ
    Opening C:\Program Files\World of Warcraft\Data\zhCN\Patch-zhCN.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\zhCN\Patch-zhCN.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enFR\Patch-enFR.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enFR\Patch-enFR.MPQ
    Opening C:\Program Files\World of Warcraft\Data\common-2.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\common-2.MPQ
    Opening C:\Program Files\World of Warcraft\Data\lichking.mpq
    Error opening archive C:\Program Files\World of Warcraft\Data\lichking.mpq
    Opening C:\Program Files\World of Warcraft\Data\common.MPQ
    Opening C:\Program Files\World of Warcraft\Data\expansion.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enUS\expansion-locale-enUS.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enGB\lichking-locale-enGB.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enGB\lichking-locale-enGB.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enGB\locale-enGB.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enGB\locale-enGB.MPQ
    Opening C:\Program Files\World of Warcraft\Data\enGB\expansion-locale-enGB.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\enGB\expansion-locale-enGB.MPQ
    Opening C:\Program Files\World of Warcraft\Data\deDE\locale-deDE.MPQ
    Error opening archive C:\Program Files\World of Warcraft\Data\deDE\locale-deDE.MPQ
    Opening DBC DBFilesClient\AreaTable.dbc
    Attempting to Load File DBFilesClient\AreaTable.dbc
    File DBFilesClient\AreaTable.dbc found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
    Closed & Read in DBC DBFilesClient\AreaTable.dbc
    Initializing Ground Effects
    Opening DBC DBFilesClient\GroundEffectTexture.dbc
    Attempting to Load File DBFilesClient\GroundEffectTexture.dbc
    File DBFilesClient\GroundEffectTexture.dbc found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
    Closed & Read in DBC DBFilesClient\GroundEffectTexture.dbc
    Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    Attempting to Load File DBFilesClient\GroundEffectDoodad.dbc
    File DBFilesClient\GroundEffectDoodad.dbc found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    Closed & Read in DBC DBFilesClient\GroundEffectDoodad.dbc
    Initializing Fonts
    Attempting to Load File fonts\MORPHEUS.TTF
    File fonts\MORPHEUS.TTF found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    Attempting to Load File fonts\arialn.TTF
    File fonts\arialn.TTF found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    Creating Menu
    Opening DBC DBFilesClient\Map.dbc
    Attempting to Load File DBFilesClient\Map.dbc
    File DBFilesClient\Map.dbc found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
    Closed & Read in DBC DBFilesClient\Map.dbc
    Attempting to Load File Interface\Glues\Models\UI_MainMenu\UI_MainMenu.m2
    File Interface\Glues\Models\UI_MainMenu\UI_MainMenu.m2 found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
        Loading model from MPQ Interface\Glues\Models\UI_MainMenu\UI_MainMenu.m2 (animated)
    Attempting to Load File interface\glues\models\ui_mainmenu\mm_sky_01.blp
    File interface\glues\models\ui_mainmenu\mm_sky_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\mm_sky_01.blp
    Attempting to Load File creature\fireelemental\glowball.blp
    File creature\fireelemental\glowball.blp found inside C:\Program Files\World of Warcraft\Data\common.MPQ
          Loading Texture from MPQ creature\fireelemental\glowball.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\energy1.blp
    File interface\glues\models\ui_mainmenu\energy1.blp found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\energy1.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\aeriepeak01.blp
    File interface\glues\models\ui_mainmenu\aeriepeak01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\aeriepeak01.blp
    Attempting to Load File particles\dust3x.blp
    File particles\dust3x.blp found inside C:\Program Files\World of Warcraft\Data\patch.MPQ
          Loading Texture from MPQ particles\dust3x.blp
    Attempting to Load File world\generic\goblin\passivedoodads\goblinmachinery\dust7alpha.blp
    File world\generic\goblin\passivedoodads\goblinmachinery\dust7alpha.blp found inside C:\Program Files\World of Warcraft\Data\common.MPQ
          Loading Texture from MPQ world\generic\goblin\passivedoodads\goblinmachinery\dust7alpha.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\eyes2.blp
    File interface\glues\models\ui_mainmenu\eyes2.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\eyes2.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_statue_03.blp
    File interface\glues\models\ui_mainmenu\darkportal_statue_03.blp found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_statue_03.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\flamelick.blp
    File interface\glues\models\ui_mainmenu\flamelick.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\flamelick.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_stone_01.blp
    File interface\glues\models\ui_mainmenu\darkportal_stone_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_stone_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_nick_01.blp
    File interface\glues\models\ui_mainmenu\darkportal_nick_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_nick_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_trim_01.blp
    File interface\glues\models\ui_mainmenu\darkportal_trim_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_trim_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_platform_01.blp
    File interface\glues\models\ui_mainmenu\darkportal_platform_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_platform_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_platform_02.blp
    File interface\glues\models\ui_mainmenu\darkportal_platform_02.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_platform_02.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_staue_02.blp
    File interface\glues\models\ui_mainmenu\darkportal_staue_02.blp found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_staue_02.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\darkportal_staue_01.blp
    File interface\glues\models\ui_mainmenu\darkportal_staue_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\Patch-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\darkportal_staue_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\gradient.blp
    File interface\glues\models\ui_mainmenu\gradient.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\gradient.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\mm_clouds_01.blp
    File interface\glues\models\ui_mainmenu\mm_clouds_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\mm_clouds_01.blp
    Attempting to Load File interface\glues\models\ui_scourge\mm_clouds_02.blp
    File interface\glues\models\ui_scourge\mm_clouds_02.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_scourge\mm_clouds_02.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\durotarrock03.blp
    File interface\glues\models\ui_mainmenu\durotarrock03.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\durotarrock03.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\swordgradient.blp
    File interface\glues\models\ui_mainmenu\swordgradient.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\swordgradient.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\mm_thorns_01.blp
    File interface\glues\models\ui_mainmenu\mm_thorns_01.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\mm_thorns_01.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\elwynngrass1skin.blp
    File interface\glues\models\ui_mainmenu\elwynngrass1skin.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\elwynngrass1skin.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\rockshadow.blp
    File interface\glues\models\ui_mainmenu\rockshadow.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\rockshadow.blp
    Attempting to Load File interface\glues\models\ui_mainmenu\swordgradient2.blp
    File interface\glues\models\ui_mainmenu\swordgradient2.blp found inside C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
          Loading Texture from MPQ interface\glues\models\ui_mainmenu\swordgradient2.blp
    Unable to load ARB Vertex Program Code
    There will be +Repx3 and other stuff!
    Last edited by jackboy89; 01-26-2009 at 06:26 PM.

    [Noggit 1.3] Unable to load ARB Vertex Program Code
  2. #2
    jackboy89's Avatar Member
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    Bump! Come on!!!!!

  3. #3
    jackboy89's Avatar Member
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    BUMP!! GOD SOMEONE HELp

  4. #4
    schlumpf's Avatar Retired Noggit Developer

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  5. #5
    jackboy89's Avatar Member
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    Originally Posted by schlumpf View Post
    Already did... no one helping too..

  6. #6
    jackboy89's Avatar Member
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    BUMP! Omfg am i the only one with this error????

  7. #7
    Yamachi's Avatar Contributor
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    Originally Posted by jackboy89 View Post
    BUMP! Omfg am i the only one with this error????
    It seems so. BTW, go and read the forum rules. You'll see one that says, "Do NOT keep bumping your own threads." The only thing I can suggest to you is to check your Noggit, and check your WoW installation. Your copy of Noggit is having trouble loading shaders, but I'm not sure if it's loading them from the WoW MPQ's, or if they are Noggit-specific shaders.


  8. #8
    jackboy89's Avatar Member
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    Originally Posted by »Yama« View Post
    It seems so. BTW, go and read the forum rules. You'll see one that says, "Do NOT keep bumping your own threads." The only thing I can suggest to you is to check your Noggit, and check your WoW installation. Your copy of Noggit is having trouble loading shaders, but I'm not sure if it's loading them from the WoW MPQ's, or if they are Noggit-specific shaders.
    Sorry i didn't see that yet. And i Installed WOW here
    Code:
    C:\Program Files\World of Warcraft
    I didn't add any mods or anything just changed realmlist.wtf and added the folder 'Fonts'. thats all

  9. #9
    jackboy89's Avatar Member
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    I found this in the coding.
    Code:
    	if(glExtGetGLProcs_VertexProgram_1_0_ARB()==0)
    	{
    		gLog("Unable to load ARB Vertex Program Code\n");
    		return 0;
    	}
    	loadWaterShader();
    Could this help u fix it?
    Last edited by jackboy89; 01-30-2009 at 05:16 PM.

  10. #10
    schlumpf's Avatar Retired Noggit Developer

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    It seems like your graphic-card is unable to support the shaders needed. Try reinstalling drivers.

  11. #11
    jackboy89's Avatar Member
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    Originally Posted by schlumpf View Post
    It seems like your graphic-card is unable to support the shaders needed. Try reinstalling drivers.
    Already uninstalled and updated the the latest. But i think it won't work because my computer is so old..

    Microsoft Windows XP
    Professional
    Version 2002
    Service Pack 3

    Intel(R)
    Pentium(R) 4 CPU 1.90GHz
    1.89 GHz, 512MB of RAM

    Display - RADEON 7200

  12. #12
    Yamachi's Avatar Contributor
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    Originally Posted by jackboy89 View Post
    Display - RADEON 7200
    That's your problem. The 7200 doesn't support vertex/pixel shaders, so you'll need to get a better gfx card, or remove the use of shaders from Noggit (which means editing the source, then recompiling).


  13. #13
    jackboy89's Avatar Member
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    Originally Posted by »Yama« View Post
    That's your problem. The 7200 doesn't support vertex/pixel shaders, so you'll need to get a better gfx card, or remove the use of shaders from Noggit (which means editing the source, then recompiling).
    Ok thx. But now i have to buy a whole new computer (And my mom wont get one for me 100%) because my computer is so old u cant put anything else in there because its to old.. Will it be hard taking it out? Just remove the code i showed and use Visual C++ to compile?

  14. #14
    Yamachi's Avatar Contributor
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    No, you'll have to remove everything to do with shaders, as your card doesn't support them.


  15. #15
    jackboy89's Avatar Member
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    Originally Posted by »Yama« View Post
    No, you'll have to remove everything to do with shaders, as your card doesn't support them.
    Alright i did and tried compiling and getting this:
    Code:
    ------ Build started: Project: wowmapview, Configuration: Release Win32 ------
    Compiling...
    cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
    selection.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    wowmapview.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    world.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    wmo.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    video.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    ui.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    texturingUI.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    test.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    sky.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    particle.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    mpq_libmpq.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    model.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    menu.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    maptile.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    liquid.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    frustum.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    FreeType.cpp
    c:\documents and settings\wayne\desktop\noggit\freetype.h(5) : fatal error C1083: Cannot open include file: 'ft2build.h': No such file or directory
    font.cpp
    c:\documents and settings\wayne\desktop\noggit\video.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    directory.cpp
    .\directory.cpp(8) : error C2065: 'i' : undeclared identifier
    .\directory.cpp(19) : warning C4267: '=' : conversion from 'size_t' to 'int', possible loss of data
    dbcfile.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    Generating Code...
    Compiling...
    brush.cpp
    c:\documents and settings\wayne\desktop\noggit\appstate.h(4) : fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory
    Generating Code...
    Build log was saved at "file://c:\Documents and Settings\wayne\Desktop\NoggIt\Release\BuildLog.htm"
    wowmapview - 21 error(s), 2 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    The part in Bold is giving that '1' failed. Or could it be the parts that says the SDL.h thing?
    Or might this coding be in C not C++?
    Last edited by jackboy89; 01-31-2009 at 01:11 PM.

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