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    dxfr's Avatar Member
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    Hex Model Swap Problem (Green Skin)

    I'm hoping someone will be able to help me, I've browsed through what seems like dozens of forum posts with lots of similar issues, but nothing quite the same.

    I tried to do a model swap via Hex value changes in the itemcache file, in this case a 2H staff to a shield model. The model swap was successful (including the sheathe location), and the model and icon both show up in game correctly, however the model lacks a texture and instead shows a default green one.

    From my reading in the model cusomtization/injection threads this seems to indicate that the game detects a texture but is unable to display it.

    Specifically I switched the 4 digit hex value for the staff to that of the shield. Then I changed the double digit sheathe location from 07 (staff) to 04 (shield).

    I guess my question is, is there additional hex values that have to be swapped for the texture files, could the game be unable to reconcile a staff-to-shield swap, or am I just missing something simple?

    Thanks for any advice.

    Hex Model Swap Problem (Green Skin)
  2. #2
    dxfr's Avatar Member
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    Any tips anyone might have on where I might be going wrong would be appreciated. I've read threads where people have reported success with Hex value model swaps so I assume this is still possible.

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    dxfr's Avatar Member
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    Someone must have seen this issue before?

    Anyone? Anyone? Bueller?

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