When trying to edit WMOs via ADTs, when I load into the game, or at least an area remotely close to the area I made the edit, my game client nonchalantly crashes; completely without error messages either.
I'm pretty sure I'm doing them right, as I'm using the same method I used pre-WotLK, and never had this problem before. (I'm using CryectsTools and editing the filepaths in the ADTs and patching them).
Did Blizzard change something, or should I re-evaluate my method?