Im using the newest version of 3ds MAX, it seems that i can import m2's into 3dsMAx as OBJ's, edit them, however when i try to export the models, it seems to 'add extra' verts, not a lot, just an extra 10-100 on certain models, but this messes up my tools that i use to turn the OBJ back into an M2, does anyone know how to stop 3dsMax adding these extra verts,
These verts are only added at export, i check the summery before export and it has the same verts as the original files.