Hey guys,
I'm having a little bit of trouble. I need to be able to make use of WoW models in one of my Blender3D projects. Are there any tools out there that can convert M2 model files (preferably WITH textures) to something that Blender can read/import? The most popular formats that Blender can handle include .3ds, .obj, and .MD2, if that information helps.
I know some may tell me to just use 3DS Max for everything, but I'm actually one of the few interested in modeling that has absolutely no experience with Max. I started out with Blender and it's what I'm best with.
Thanks!