Getting bad M2 -> OBJ exports w/ Glitchy's MES menu

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    Getting bad M2 -> OBJ exports w/ Glitchy's MES

    I am on a Vista PC now, so maybe that's somehow it, but when I try to export an OBJ from an M2 (of one of the player character models), it takes an extra long time and I get bad data that then doesn't import into 3DSMax correctly. The old OBJs I have lying around from the XP machine still import fine. Anyone had this issue?

    Getting bad M2 -> OBJ exports w/ Glitchy's MES

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