Hi everyone,
I got some problems with BLP files and with Cryects Tools that I don't manage to solve...
EDIT : the part quoted here has already been answered. I keep it here for those who share the same problem. The solution is using TGAtoBLP2 instead of wowimage.jar for converting your files into BLP. Thanks to ~^Astra^~, he gots +Rep But there is a second question...
So for the BLP... I added custom BLPs to my game. In my example, It's Abercrombie (a guy in Raven Hill - Duskwood) with another dress. As you can see on the picture bellow, when you're close to the NPC, everything's okay, but the more you get away of this guy, the more he is becoming black :
That's also true for gameobjects and other models...
I use MyWarcraftStudio or Glitchy's Model Edit Suite in order to extract the BLP, then I convert it into a PNG with WoW Image Converter v0.991 (wowimage.jar), then I edit it with Photoshop CS3 (also tried with MS Paint, same problem), then I convert it back to BLP with WoW Image Converter then I pack it into a custom MPQ with MyWarcraftStudio or Laddik's MPQ Editor.
So my question for this is : do there is a setting that I must enable when saving the PNG in order that WoW Image Converter converts it correctly ?
Cryects Tools
(first, yes I know a to use cmd, and allwater.exe and offsetfix.exe works...)
So I tried to add M2s and WMOs in an adt file using this (wonderful) guide. I followed every step, I do checked every steps about a thousand times, all is good, there is tabs, there is the good numbers near MMDX, MWMO, MDDF, MODF... So after having "loadinfo" a file that I've modified after having "fileinfo" it, I put it inot a MPQ, in world\Maps\Azeroth\Azeroth_xx_xx.adt (I don't remember the numbers...), the MPQ is nammed patch-2.MPQ, I launch the game (2.4.2) with Model Edit Fix on my private server, connecting and... where it's supposed to be a M2 or a WMO... nothing ! Nothing too in the same place in Noggit.
(Landscape edits with Noggit do appear)
I even taken the adt file with Northshire Abbey in it, copy/pasted the MWMO and the MODF of Northshire Abbey, and changed the MWMO in the adress of Goldshire Inn, and change the MODF in order that this inn has to be above the abbey... (also changed the value near MWMO and MODF since I added a record...) But in game... still nothing !! (I couldn't make a syntax mistake since it's directly copy/pasted !!!)
And when I "fileinfo" again a file that I already "loadinfo", the changes are still in it...
What could possibly be wrong ? Does Cryects Tools don't work for patch 2.4.2 ?
edit : I do made another experiment : I just changed an existing entry, in this case I swapped the Northshire Abbey model to the Golshire Inn one... And Goldshire's Inn do appear instead of Northshire Abbey. But then I added a record to this file, and Goldshire Inn disapeared, Northshire Abbey came back, and the new model never came...
Thanks for having read me, and thanks in advance for your answers...