Originally Posted by
jasperjag
First of all excellent work man! I can't get over how professional it looks. We are working on implementing it on our server as I speak.
I have a few questions. First I know I am doing something horribly wrong, but I cannot get the map to come up fully textured. The terrain is there and the random world objects that you placed are there, trees mushrooms and all. There is some light-green texturing near the portal at the top of mountians and, I also have a fully textured area where the trees are floating; the dark green texture. Water looks great but nothing else seems to have textures. All I am seeing is the green (texture missing) stuff everywhere!?!? The road is also coming up untextured...
Possibly this could be a version difference? We are running our server at WoW 2.2.3.
Attached is are a few pics of what we are getting serverside.
I hate to bother you with this but any help I could get would be awsome. I am just getting into all of this stuff and hope to someday be able to produce my own maps!
I am using this with the latest Mangos rev. and I'm using modeleditlive to load the patch up. Any suggestions? We really wanna get this one working! Thanks again and +rep!
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EDIT: IRnoob Sorry we just found your post about turning off the shaders to get the textures to work. Me and Arachnia will be developing your map as an outdoor raid instance, at least a part of it. Other part we will have to come up with some more ideas for. Thanks for the great map man and hopefully we can pass some of our raid instancing to you!