It's looking pretty good I must admit.
Though, if I may give a tip. Try adding more detail to your mountain texturing, looking at the 2d view in your first post, most patches of mountain texturing exceed the size of a chunk, this gives a pretty dull view as it starts looking the same on a lot of points. Again, this is my opinion and meant as positive feedback.
Take a look at this texturing for example: htt p:// imagr. eu/up/4f1e990c8e81c3_BI_2D.png (htt p:// imagr. eu/up/4f1e990c8e81c3_BI_2D.png with ADT and chunk lines).
it has got a look more variation in mountain texturing, it can give your build a very refreshing look.
This is how it turned out: htt p:// imagr. eu/up/4f1d9000d5c155_BI_Start2.png
I admit it's not the best example I have (And it's only in Noggit), but it's the only one I can acces on this computer.
I think if you would start texturing your mountains like this, it would improve your worldbuild a lot!
Though, besides the mountains I have very little to comment on, it's good

. (Oh, and remove the spaces in the URL, can't post more than like 1 in a post yet.)