Hey guys, been to busy to get ingame content in more than world builds but I needed some Stranglethorn zones and in a night I cooked a few up. Some are done, some aren't, but all are following my process of making a zone unlike blizzard. I use real models to create ground heights and surrounding objects to create textures. This first zone called my "Crash and Goblin Site" is a perfect example of just that method.
New:
Crash Site:
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Goblin Camp and Oil Platforms:
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Horde Lumber Mill:
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Old:
Crash Site: Explains itself.....
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Goblin Camp and Oil Platforms
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Dwarf Mining Camp: Not Finished...
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Ruins of Grom' Gol: No Finished, need to Texture
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Note: If your wondering why the trees look not so much like the Wotlk ones, its cause I retextured them from the better....