[WIP] Poison Axe-ish menu

Shout-Out

User Tag List

Results 1 to 8 of 8
  1. #1
    Sarcoptes's Avatar Member
    Reputation
    8
    Join Date
    Aug 2007
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [WIP] Poison Axe-ish

    Oh hai.
    I spent some work on this thing today. I'm still learning 3dsmax and I'm not even close to Bloom's or Goshujin's skills.

    Basically, It's an idea for a staff / axe I got the other day, scribbled it down on paper and well yeah.

    I'm bad at photoshop, so I need to get the epic photoshop skills to make good textures, I still try to make textures to improve my skills but yeah.

    About it: The blade is supposed to have some kind of poisonish effect, Theres a tube leading from some kind of poison gland, injecting the blade with this. Other than that, its just a normal low-poly handle.
    The blade itself is low/med poly - the tube is high though and the gland is lowpoly with a turbosmooth - making it med poly.

    P.S I would appreciate feedback on what I can improve on it, and for future stuff :P

    - to the pics! (Excuse me if they become large or something.)
    [Spoiler]
    Model with Edged Faces:


    Top Blade Render:

    [/Spoiler]

    Thanks.

    *Edit1*
    [spoiler]
    Updated:
    Worked a bit on it today.
    Re-did the tubing (Only 6-cornered now, the first was 18-cornered), larger and not as long. Lengthened the handle and moved it up aswell as making the edges of it a bit wider than the center of it, textured everything - But I'm not happy about the texture of the handle, will re-do it later on.
    Render:


    PolyCount (760 if you can't see it, the other with long tube had around 2500ish, kind of an improvement :P):

    [/spoiler]

    *Edit2*
    [spoiler]
    Fixed handle texture with something newish. More feedback would be appreciated

    [/spoiler]

    *Edit 3*
    [Spoiler]
    Added cloth to the end:


    Full render with cloth:

    [/Spoiler]

    *Edit 4*
    [spoiler]
    Fixed blade hanging from nothing to being connected. Although not sure on if it fits or not.
    Also *facepalm* 3ds max Crash, unsaved changes... sigh.



    [/spoiler]

    Cheers.
    Last edited by Sarcoptes; 05-17-2011 at 12:31 PM. Reason: More stuff added

    [WIP] Poison Axe-ish
  2. #2
    diviee3's Avatar Sergeant Major
    Reputation
    16
    Join Date
    Jan 2010
    Posts
    176
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice, custom models ftw. Even though you're still beginning with modeling, I can say that the journey will be hard but very much worth it. +rep to keep you going
    WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.

  3. #3
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The helix is not fitting at all, imho. Also, its too high poly and too thin.

  4. #4
    Sarcoptes's Avatar Member
    Reputation
    8
    Join Date
    Aug 2007
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @diviee3: Thanks, I will move on with more stuff.. I have posted my older stuff on my deviantpage :P

    @Schlumpf: Yeah, I thought about the helix being too much "outstanding" by being pretty large, thin( as you said), long and high poly when the other objects are low poly.
    When I made it I was just thinking of some kind of tube, and a simple particle effect that would be blue-ish that kind of held the blade up.

    Thanks for replies and feedback \o

  5. #5
    Zantas's Avatar Contributor
    Reputation
    258
    Join Date
    Dec 2007
    Posts
    1,114
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    For some reason this looks like a new type of bong for me, never the less it can look really cool on the end result, keep up!
    https://i45.tinypic.com/157df7r.jpg


  6. #6
    Pinkhair's Avatar Contributor

    Reputation
    235
    Join Date
    May 2007
    Posts
    353
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I agree with the tube- being so thin, you could have it be a square or even triangular cross section and it wouldn't be noticeable in-game. You could even just make it a simple 2d triangle strip probably.

  7. #7
    Sarcoptes's Avatar Member
    Reputation
    8
    Join Date
    Aug 2007
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Zantas: Lol :P, And yeah, I will continue ^^

    @Pinkhair: Fixed the tube now, and its 6-sided now instead of original 18 or so sided.
    Also, put pictures in spoilers now, so they wouldn't take so much space.

    Would appreciate more feedback - thanks for the feedback sofar!
    Last edited by Sarcoptes; 05-08-2011 at 03:34 PM. Reason: typo

  8. #8
    Pinkhair's Avatar Contributor

    Reputation
    235
    Join Date
    May 2007
    Posts
    353
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Could use some sort of connections between the pieces- they seem to just be sorta floating there.

Similar Threads

  1. [WIP]Magmadeep, Two-Handed Axe
    By Bloomfalls in forum World of Warcraft Model Editing
    Replies: 26
    Last Post: 05-14-2010, 12:03 PM
  2. Rogue Poison Exploit
    By Matt in forum World of Warcraft Exploits
    Replies: 8
    Last Post: 12-18-2006, 09:18 PM
  3. Lord Alexander's Axe-> Thunderfury
    By Avianar47 in forum World of Warcraft Model Editing
    Replies: 2
    Last Post: 10-28-2006, 03:55 PM
  4. Fiery War Axe into Might of Menethil
    By sano in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 10-16-2006, 05:20 PM
  5. Rogue Poison Trick
    By Matt in forum World of Warcraft Exploits
    Replies: 0
    Last Post: 04-14-2006, 10:17 PM
All times are GMT -5. The time now is 08:54 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search